Bel8910
Rep: 80.7 votes: 5
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Posted: Sat May 31, 2014 4:15 pm Post subject: New MOD! |
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Thank-you to DAK_Legion who has inspired me to make a new mod for PITF. With the completion of North Korea and CCMT: IDF (Israeli Defense Force), I am combining the two for PITF. The idea is based on the Yom Kippaur War of 1973, but moved forward to the current time. Egypt has crossed the Suez into the Sinai Peninsula and Syria (along with Hamas and Hezbollah militia) have invaded the Golan Heights area. Syria will use Soviet based material and Egypt will use a mix of US and Russian material (imagine a T-80 fighting next to a M1A1). Israel will use a mix of home manufactured material as well as some American weapons (M-4's, M82 Barrett's, etc). I have finished putting the maps together (thank you to the developers of the CCV: El Alamein and Afrika Korps mods!). Next I will move into adding IDF weapons. I will keep the forum posted and will add pictures as I go along. Happy modding!
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mooxe
Rep: 221.7 votes: 25
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Posted: Sat May 31, 2014 4:23 pm Post subject: Re: New MOD! |
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How are we going to install a mod for PITF? Plugin Manager doesn't support it, and I know think we have an installer builder for it either.
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Pzt_Kanov
Rep: 14.2 votes: 9
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Posted: Sat May 31, 2014 4:26 pm Post subject: Re: New MOD! |
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Fantastic!
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Bel8910
Rep: 80.7 votes: 5
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Posted: Sat May 31, 2014 11:47 pm Post subject: Re: New MOD! |
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Mooxe,
I have just been zipping (4zip folders) everything you need and sending it to the people who ask for it. I will post the info when I am done.
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mooxe
Rep: 221.7 votes: 25
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Posted: Sat May 31, 2014 11:51 pm Post subject: Re: New MOD! |
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Ok... I wonder if we can get someone to make a PITF installer app...
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DAK_Legion
Rep: 86.3 votes: 20
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Posted: Sun Jun 01, 2014 9:43 am Post subject: Re: New MOD! |
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Mooxe is not necessary any app for create a plugin
You can use installator pluging breng novak for LSA for create plugin and during the install of your mod change select file for install...matrix games/panthers in the fog....
In the past i create a plugin north korea incursion and work fine fine;)
Thanks for bel8910 for your fantastics mods..i am a big fan;)...and please upload NKI
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heia Safari!! |
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Bel8910
Rep: 80.7 votes: 5
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Posted: Wed Jun 04, 2014 12:46 pm Post subject: Re: New MOD! |
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This mod takes place mostly on the Sinai Peninsula. Near the bottom of the peninsula is the oldest Christian monastery in the Muslim World, St Catherine's. I need a desert map with a monastery/cathedral/church on it. (Right now I am using a map that just has a small village in the center). The cathedral itself is walled in; I tried FtCapuzz, but it didn't look right. Any suggestions! Mooxe, how do I upload to this site so that I can post CCPITF: North Korea Invasion?
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Nomada_Firefox
Rep: 32.9 votes: 9
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Posted: Wed Jun 04, 2014 1:01 pm Post subject: Re: New MOD! |
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Very good idea. Perhaps now with the latest CC game made in the older engine, we will see more mods.
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Bel8910
Rep: 80.7 votes: 5
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Posted: Wed Jun 04, 2014 6:27 pm Post subject: Re: New MOD! |
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I am looking for something like this.
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St Catherine's Monastery, Sinai Peninsula |
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1014.74 KB |
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542 Time(s) |
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Bel8910
Rep: 80.7 votes: 5
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Posted: Fri Jun 06, 2014 2:23 am Post subject: Re: New MOD! |
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campaign map
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1.08 MB |
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567 Time(s) |
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Bel8910
Rep: 80.7 votes: 5
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Posted: Fri Jun 06, 2014 2:24 am Post subject: Re: New MOD! |
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main screen
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Filesize: |
1.88 MB |
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540 Time(s) |
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Bel8910
Rep: 80.7 votes: 5
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Posted: Fri Jun 06, 2014 2:26 am Post subject: Re: New MOD! |
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results map
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1.33 MB |
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550 Time(s) |
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Bel8910
Rep: 80.7 votes: 5
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Posted: Fri Jun 06, 2014 2:27 am Post subject: Re: New MOD! |
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soldier screen
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1.69 MB |
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452 Time(s) |
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Bel8910
Rep: 80.7 votes: 5
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Posted: Sat Jun 07, 2014 2:53 am Post subject: Re: New MOD! |
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Medium Campaign Map and Strategic Map. Left PITF boundaries for simplicity and time.
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516.04 KB |
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471 Time(s) |
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Description: |
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Filesize: |
58.21 KB |
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623 Time(s) |
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Bel8910
Rep: 80.7 votes: 5
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Posted: Sat Jun 07, 2014 12:33 pm Post subject: Re: New MOD! |
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One note: I know the West Bank/Golan Hghts are well north of the Sinai; but, I wanted to include the Syrian attack, too. The 5 eastern maps and not-accessible to the remainder of the maps, except through map17. The western maps have no access to the "West Bank". I know when CC5 came out I learned how to develop a STRAT map but I haven't done it since then. Again, I went for simplicity. Current status: building UnitStructures and FPools. Completed most of the gadgs and vehicle files.
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Schmal_Turm
Rep: 60.4 votes: 1
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Posted: Sat Jun 07, 2014 12:48 pm Post subject: Re: New MOD! |
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Bel, the battles in the Middle East were always a favorite of mine and I never understood why there weren't many games of that period and place. I am really looking forward to what you are working on.
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"No plan ever survives first contact with the enemy." Moltke |
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Bel8910
Rep: 80.7 votes: 5
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Posted: Sat Jun 07, 2014 4:05 pm Post subject: Re: New MOD! |
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I'll let you know when it's finished! I, too, like the desert warfare.
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jakebullet70
Rep: 39.3 votes: 1
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Posted: Sat Jun 07, 2014 5:31 pm Post subject: Re: New MOD! |
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This looks good. I would love to try it.
What type of of custom installer is needed. I might be able to write one.
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Bel8910
Rep: 80.7 votes: 5
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Posted: Sat Jun 07, 2014 6:21 pm Post subject: Re: New MOD! |
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Assault on al 'Arish
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573.02 KB |
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672 Time(s) |
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Bel8910
Rep: 80.7 votes: 5
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Posted: Sun Jun 08, 2014 4:14 am Post subject: Re: New MOD! |
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jakebullet70, no custom installer. I usually just zip everything together so that it can be unzipped and dropped into the respective folders. Except maps...maps are too big. I have to find somewhere to SAFELY upload those so that you can SAFELY download them, too.
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