Posted: Sat Mar 13, 2021 10:40 pm Post subject: Re: Setting for CC5
The full Grog's Rules:
Player - Elite
AI - Recruit
FM - On
Timer - 15 minutes
Player cant requisition different teams until there's a gap in his active oob
Player cant redeploy troops
Player can back out to the Command screen and re-start the battle to get a different deployment. There are ~3 per battle which I
believe is a carryover from the 3 alternate deployments hard-coded for CC1 maps
Player can issue movement orders only in the deploy phase
Player can issue Defend/Ambush during battle
Player cant use the Fire command except for mortars
Player can use Support missions
Edit Experience and Morale to 0 for all Player teams in the *.Teams file. More immersive to watch teams 'level up' in both attributes. Also produces many more instances of heroic, beserk & fanatic behavior, which is always fun to watch.
It's entirely possible to win the grand campaign with either side using the Grog's Rules. But you'll have to work damn hard at it. IMO, easy isnt fun in CC.
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