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Do incapacitations count as a soldier's kills?

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Dima

Rep: 87.3
votes: 16


PostPosted: Thu Oct 27, 2005 12:21 pm Post subject: Reply with quote

Stalingrad was planned for best H2H experience. Hope we succeded in that Wink .

as IMHO it's perversion to play CC5 vs AI Twisted Evil
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GS_Schimpf

Rep: 3.3


PostPosted: Thu Oct 27, 2005 9:26 pm Post subject: Reply with quote

Better to play vs AI than not to play at all Very Happy


Visit the famous German Soldiers

WW2 Gaming since 1999
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slems




PostPosted: Thu Oct 27, 2005 10:40 pm Post subject: Reply with quote

GS_Schimpf wrote:
Better to play vs AI than not to play at all Very Happy

Wink
and to have a look on the mod, maps and units :eek2
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Koenuppa




PostPosted: Fri Oct 28, 2005 9:26 am Post subject: Re: install.txt / uninstal.txt Reply with quote

dj wrote:

Totally off topic...but Koenuppa that is one MEAN looking German sheppard in your avatar!

Damn! Or should I say Dutch sheppard?

Wink


Thanks Dj Smile We're talking of a German shephard yes, type workdog as we call it. (a.k.a. police dog). She's one hell of a fanatic, she's light and fast and this weekend my dad is going to try for her last exam/certificate. (VH 3)
At home she's my best buddy though Smile

Then on topic:
It is possible i can get a (short) answer?
Mooxe? Do you know whether the install and uninstal txt files have been updated yet for version 1.1 so the new campaigns and battles will appear?

Thnx and hope to see some more of u in GameSpy these days Wink
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mooxe

Rep: 221.7
votes: 25


PostPosted: Fri Oct 28, 2005 11:40 am Post subject: Reply with quote

The install.txt has been updated.


Join Discord for technical support and online games.
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dj

Rep: 157.5
votes: 9


PostPosted: Fri Nov 04, 2005 12:47 am Post subject: Re: Tsarita Woods Reply with quote

Still seem to be having problems with the Tsarita Woods map in the Grand Campaign.

Everything was working fine in the new Grand Campaign for Version 1.1. up until the 15th.

On that day, about a minute into the battle at Tsarita Woods I keep getting crashes.

Might try adjusting the units from the forcepool and see if that makes a difference.


What will the Revolution Change? - Youth Brigade
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ANZAC_Lord4war

Rep: 3.5


PostPosted: Fri Nov 04, 2005 4:52 am Post subject: mmm Reply with quote

i use to have a bug on mederet map which use to coz crashes.
went crazy trying to figure it out.
after a long time i realised it was being caused by vehicle being selected in 1st or 3rd platoon on the german side only.
only in the 1 bg on the 1 map,and only way around it was to pick vehicle in the 2nd platoon (which is the left column of the 3)


Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
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dj

Rep: 157.5
votes: 9


PostPosted: Fri Nov 04, 2005 9:03 pm Post subject: Re: mmm Reply with quote

ANZAC_Lord4war wrote:
i use to have a bug on mederet map which use to coz crashes.
went crazy trying to figure it out.
after a long time i realised it was being caused by vehicle being selected in 1st or 3rd platoon on the german side only.
only in the 1 bg on the 1 map,and only way around it was to pick vehicle in the 2nd platoon (which is the left column of the 3)


Yes...this seemed to work Tsarita Woods also! Thanks a million, I also was going insane trying to figure out what teams to use.

Once I removed ALL vehicles including mortar halftracks it finally stopped crashing. Although I think some of the MG teams might have been causing crashes. But definitely that was a lot of help.


What will the Revolution Change? - Youth Brigade
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ANZAC_Tack

Rep: 22.3
votes: 1


PostPosted: Sat Nov 05, 2005 2:22 am Post subject: ATG difficunties... Reply with quote

atg's SEEM TO HAVE A ARMOUR RATING SIMILAR TO A TANK, as when i do infantry assults, they dont seem to fire rifles at them, and will only throw grenades, then once thrown, will sit in situ,like tank assult, panic or ly doggie doing nothing.

this is mostly german smaller guns i try to close assult, the most effective manner is the ATR, nothing else kills them quite as well, maybe bar 76mm from a KV, but even the KV gets nailes by the 5cm atg! inf guns also taken a few tanks, ive fired close to 15 rds at a mk4F befoing getting nailed!


espree de corp
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HistoryTeaches




PostPosted: Sat Nov 05, 2005 9:27 am Post subject: Reply with quote

welcome to my wonderfull world when i encounter the KV-1 battalion

they eat every shell i shoot at them and only 1 shot , BOOOOOOOOOOOOM (ATG/Tank/whatevery can kill theses beasts) is gone

Crying or Very sad
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slems




PostPosted: Sat Nov 05, 2005 10:10 pm Post subject: Reply with quote

HistoryTeaches wrote:
welcome to my wonderfull world when i encounter the KV-1 battalion

they eat every shell i shoot at them and only 1 shot , BOOOOOOOOOOOOM (ATG/Tank/whatevery can kill theses beasts) is gone

Crying or Very sad


a single PzIIIJ is enough to kill these beasts Wink
at the range we are playing, each shot is deadly...
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Dima

Rep: 87.3
votes: 16


PostPosted: Sun Nov 06, 2005 9:41 am Post subject: Re: Tsarita Woods Reply with quote

dj wrote:
Still seem to be having problems with the Tsarita Woods map in the Grand Campaign.

Everything was working fine in the new Grand Campaign for Version 1.1. up until the 15th.

On that day, about a minute into the battle at Tsarita Woods I keep getting crashes.

Might try adjusting the units from the forcepool and see if that makes a difference.


what BGs u have on map?
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