Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
Do incapacitations count as a soldier's kills?

Yes
No



Results
Polls

Votes 1245
Comments: 1

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
Anonymous - $25.00
08/15/2022

Anonymous - $25.00
08/15/2022

Anonymous - $25.00
12/18/2021

Anonymous - $100.00
11/08/2021

Anonymous - $15.00
04/09/2021

Anonymous - $100.00
04/05/2021

Anonymous - $20.00
02/20/2021

Anonymous - $10.00
12/29/2020

Anonymous - $1.00
11/06/2020

ZAPPI4 - $20.00
10/10/2020

Find our site useful? Make a small donation to show your support.



Search for at
Close Combat Series Advanced Search


 Author
Message
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Thu Dec 22, 2005 4:09 am Post subject: Utah MOOXE (US) vs Sick (GE) - GC Reply with quote

Rules
15 min
Morale on
No limits
Deploy rule


US Reinforcements
2/505/82
3/508/82



Utah_MOOXEvsSickf1.zip
 Description:
June 8th morning

Download
 Filename:  Utah_MOOXEvsSickf1.zip
 Filesize:  97.02 KB
 Downloaded:  436 Time(s)



Join Discord for technical support and online games.


Last edited by mooxe on Fri Dec 30, 2005 3:10 am; edited 1 time in total
Back to top
View user's profile Send private message Visit poster's website
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Wed Dec 28, 2005 3:36 am Post subject: Reply with quote

Latest...


MooxeSickUtah.zip
 Description:
June 8th morning updated

Download
 Filename:  MooxeSickUtah.zip
 Filesize:  96.21 KB
 Downloaded:  380 Time(s)



Join Discord for technical support and online games.


Last edited by mooxe on Fri Dec 30, 2005 3:11 am; edited 1 time in total
Back to top
View user's profile Send private message Visit poster's website
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Fri Dec 30, 2005 3:09 am Post subject: Reply with quote

Day 8, Morning. St-Come Du Mont

My poor AB Battalion is cornered behind a small hedgerow in the Northern marshes. They lack ATGs and Infantry guns. They are up against good German infantry and light tanks, along with a wide assortment of flak cannons. I have no choice but to reinforce in order to hold on.

I choose 3 57mm ATGs to help me break out. Guess who is one of the gunner's assistants? Zabalaoui! So I figured I better keep him. This is good luck, I bet its some sorta hidden game feature where the Zab himself is some sorta super soldier who cant be stopped....



Poor guy...



What a poor soldier he was... Anyways, its the end of day 8 morning, heres the progress so far...





MooxeSickUtah.zip
 Description:
Day 8 afternoon

Download
 Filename:  MooxeSickUtah.zip
 Filesize:  100.73 KB
 Downloaded:  362 Time(s)



Join Discord for technical support and online games.
Back to top
View user's profile Send private message Visit poster's website
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Sun Jan 08, 2006 4:23 am Post subject: Reply with quote

June 8th final results.




vssick.zip
 Description:
Day 8th final

Download
 Filename:  vssick.zip
 Filesize:  100.07 KB
 Downloaded:  382 Time(s)



Join Discord for technical support and online games.
Back to top
View user's profile Send private message Visit poster's website
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Mon Jan 09, 2006 4:07 am Post subject: Reply with quote

The Chateau....

My AB unit entered from the West in the wide open. The only cover was a
small hedge in the North shielding partially my men below. I knew it would
be a slug fest and Sickf1 was going to do his best to disband me. I started
out with all 3 75mm Howitzers below the hedge with the 57mm ATG and 2
Stuarts with a Command Team as support. In the West edge 3 81mm
mortars, 1 Comd Team and 1 Rifle team. Remaining 4 teams were to sneak
to the closest hedge in the East.

Game started out with a trench giving away the position of one of his guns
directly in front me on the hill. I select my mortars by pressing 1-V-Fire,
2-V-Fire and 3-V-Fire, number 4 was my 2 Stuarts and ATG, 5 was my
2 75mm Howitzers and 6 was my last Howitzer. They all fired and
dispatched the gun quickly. In the north 2 German guns were firing
down on me, the North Easternly most gun takes out 1 Howitzer.
German mortars take out the other 2 75's and kill 3 crew in the 57. 1
Stuart is immobilized. Sickf1 is running men through the fort since he
only owned half of it. I see them and start dropping mortars hoping to
get some kills since there were flammables preset. This was just the 1st
minute.

In the South he snuck some men into a windmill, had some of his
mortars, mg42s and a heavy ATG. My mortar barrage took care of the
ATG. The rest of the game I just played safe. I was on the verge of
being disbanded. Every now and then my men would be picked off.
Both my Stuarts fired continously untill the timer ran out. My mortars
started dropping smoke in front of the German guns that had partial LOS
around the 2-5 minute mark to help me survive. Last minute sick tried to
deal the final blow. His smoke popped at the South West corner of the
fort and I knew his men were coming. All it would take is a couple deaths
and I'd be gone. I had about 4 mortars left and dropped 'em, both my
Stuarts force fired into the smoke.

Game ended and I survived.


Here is the North section of my deploy.


Here's the South end...


That was the end of Day 9 Morning, heres the overall results and file.




MooxeSickUtah.zip
 Description:
Last file. Day 9 Afternoon seen 1 battle.

Download
 Filename:  MooxeSickUtah.zip
 Filesize:  114.83 KB
 Downloaded:  363 Time(s)



Join Discord for technical support and online games.
Back to top
View user's profile Send private message Visit poster's website
 
jagd_jar1

Rep: 0.1


PostPosted: Mon Jan 16, 2006 1:08 am Post subject: reinforce Reply with quote

Mooxe- I have been playing Utah Mod lately and loving it.
When do you think the best time to reinforce is? As soon as you can or until your battle group is almost out of units?
Back to top
View user's profile Send private message
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Mon Jan 16, 2006 2:53 am Post subject: Reply with quote

Good question....

A good rule of thumb is that when all your support teams, ie: mortars, ATGs, MGs, Comd Teams, Zooks etc. are severely depleted thats when you reinforce. If the situation of your BG was the opposite, ie: you are critically low on assault units, support units can generally fill the gap and you wouldnt need to reinforce yet if your playing a defensive role.

Ofcourse theres always expections to the rules... For instance if you have a BG going up against a strong enemy tank unit, youd want lots of zooks and ATGs. Reinforcing may be worthwhile.


Join Discord for technical support and online games.
Back to top
View user's profile Send private message Visit poster's website
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Wed Feb 01, 2006 3:33 am Post subject: Reply with quote

The end of Day 9 Afternoon




day10morning.zip
 Description:
Day 10 Morning

Download
 Filename:  day10morning.zip
 Filesize:  116.05 KB
 Downloaded:  355 Time(s)



Join Discord for technical support and online games.


Last edited by mooxe on Sat Feb 18, 2006 4:11 am; edited 1 time in total
Back to top
View user's profile Send private message Visit poster's website
 
dgfred

Rep: 63.1


PostPosted: Wed Feb 15, 2006 3:27 pm Post subject: Reply with quote

Do you decide on how many and what reinforcements before the game?

Terrific lurking material, thanks mooxe :ok1 :ok2 .


Sports Freak/ CC Commander/ Panzerblitz Commander
Back to top
View user's profile Send private message
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Wed Feb 15, 2006 4:39 pm Post subject: Reply with quote

1 reinforcement per Allied BG.


Join Discord for technical support and online games.
Back to top
View user's profile Send private message Visit poster's website
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Sat Feb 18, 2006 4:10 am Post subject: Reply with quote

Day 10 Morning Results



Day 10 Afternoon fighting is next.


Join Discord for technical support and online games.
Back to top
View user's profile Send private message Visit poster's website
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Fri Mar 10, 2006 3:58 am Post subject: Reply with quote

After day 10 Afternoon heres the results. Heavy gains in all North sectors. Southern sectors faced heavy resistance and heavy casualties mostly due to poor starting locations and powerful German BGs present.



Join Discord for technical support and online games.
Back to top
View user's profile Send private message Visit poster's website
 
dgfred

Rep: 63.1


PostPosted: Fri Mar 10, 2006 2:35 pm Post subject: Reply with quote

Where are the individual battle AARs? Confused I really enjoy reading them.


Sports Freak/ CC Commander/ Panzerblitz Commander
Back to top
View user's profile Send private message
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Sat Mar 18, 2006 1:07 pm Post subject: Reply with quote

June 11th Afternoon results.



Join Discord for technical support and online games.
Back to top
View user's profile Send private message Visit poster's website
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Sun Apr 02, 2006 7:07 pm Post subject: Reply with quote

June 12th Afternoon Results.

Still cant breakout in the South East corner due to lack of armour postioned there and attack deployment square is always in the open. The AB unit in the far SE corner is just holding against the Germans. In the South West there is heavy fighting, Shermans vs Stugs. Many options exist in the North West for a breakout, but how far can I extend my lines? 2 Tank units have landed on Tare Green and Uncle Red for the morning of the 13th.




MooxeSickUtah.zip
 Description:
June 13th, Morning.

Download
 Filename:  MooxeSickUtah.zip
 Filesize:  162.72 KB
 Downloaded:  331 Time(s)



Join Discord for technical support and online games.
Back to top
View user's profile Send private message Visit poster's website
 
mooxe

Rep: 221.7
votes: 25


PostPosted: Tue Jun 06, 2006 2:41 am Post subject: Reply with quote

June 13th is over.



Join Discord for technical support and online games.
Back to top
View user's profile Send private message Visit poster's website
 
Pzt_Wruff

Rep: 17.4
votes: 1


PostPosted: Fri Jun 09, 2006 9:45 pm Post subject: Reply with quote

Uh oh sick. Things aren't lookin so rosy at the Wolf's Lair today.
Where's the counter-offensive brewing? Seems Berlins only hope in these dark days. Damned anglos
Back to top
View user's profile Send private message Visit poster's website
 
 
Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> The Mess -> H2H Multiplayer


 
   
 


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum




Forums ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!