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Do incapacitations count as a soldier's kills?

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mooxe

Rep: 221.7
votes: 25


PostPosted: Wed Feb 15, 2006 8:56 pm Post subject: 90 Days of inactivity on CCS Reply with quote

When a user of CCS has not visited the site in 90 or more days an email is sent to thier account. Currently, the email consists of the latest news from the last 90 days summarized. If theres something you'd like to say to these inactive users please post it here.


Quote:
[url]

Howdy [mn],

We noticed the last time you visited [sn] was [lv]. Since then the community has been quite busy making new mods and a number of clan wars have taken place also. Here’s a short description of the new files we have hosted since your last visit...

For Close Combat 2, we are now hosting the ISO version. Just download and burn it to CDRom. CC2 is played on Power Lobbies. You can get more info about the CC2 community by visiting Tournament House. Also Nembo has created a new map named GliderGroesbeekLZ which you can download off the site.

The Close Combat 3 maps collection has new more to add to it. YukonGold has created Quad1 and Quad2. Both are mountainous terrain maps.

Close Combat 4 has seen the most modding over the past few months. Ernie_M has created 5 new maps. Also all of his new maps were coded into plugin form. They are 2 separate plugins, his enlarged maps and his brand new maps. TT's repainted maps have also been made into a plugin. Pvt_Grunt also released a mappack plugin for VetBoB. It includes some converted CCM maps, new graphics and many other things.

Stalingrad 1.2 has been released for CC5. It contains a number of new updates that we needed. Utah 1.3 has also been released. There is an El Alamein add-on that lets you use vehicle and gun crews as infantry. Nomada_Firefox has updated his ABTF mod to 1.5. Capt_JB_Mac has updated Overlord to 2.7. There is a Band Of Brothers mod out now to by Bel8910.

Mafi has updated his mod tools, CC2Spriter, RTB Tool and CC2Tools. He has also created a tool called 5CC. Its an all-in-one map editor (except graphics).

The [sn] site has also created many more plugin installation guides to get new players into the mods quicker. We have also created thumbnails, with full size images of all CC4 maps. This adds to out image library we did for CC3 and CC5. The Combat Camera has been re-organized for ease of use also, theres over 2000 screenshots of every CC game in there.

That’s all the news for now. All the files listed above are in our downloads section. We hope you can come back and take part in the community again soon!

Best Regards,
CCS Staff

[url]


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Pzt_Mac

Rep: 3.4


PostPosted: Wed Feb 15, 2006 10:44 pm Post subject: Reply with quote

This looks great. Excellent work guys.
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ANZAC_Lord4war

Rep: 3.5


PostPosted: Thu Feb 16, 2006 1:00 am Post subject: mmm Reply with quote

ye give up that new faggy game ur playing!
u know ur going to throw it away in a few weeks!
ull be back u swine!


Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!