Posted: Tue Jul 25, 2006 6:04 pm Post subject: Requisition points for computer player
hello all, I am new here,
having only CC3, but played that great game from beginning to end several times. I now mostly use the realred v0822 mod, and the cc4 explosions. also I have played around with the vehicles of the westfront mod. In the past I also took time to make a no-cd patch for CC3.0b. http://home.quicknet.nl/qn/prive/lm.broers/
I have a question regarding the requisition points for the computer player. Using the scenario editor I have set the requisition points per day to 40 each day. now when both sides agree to a truce I get about 40 points to re-equip my forces. When the next action phase begins I notice the enemy (german) has managed to purchase a brand new tiger I. but I believe these cost more then 150 points, way more then 40.
after many action phases in which I wasted many units of the enemy, he remains strong because after each truce he seems to have gained a substantial amount of new units. much more then he ought to gain.
what is the system behind this cheating behaviour? can it be adjusted?
Yes, I looked again with the scenario editor, and now discovered that each map of the operation has it's own req points that are added when arriving there.
I did not know this yet, or forgot it, anyways thank you Anzac!
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