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Do incapacitations count as a soldier's kills?

Yes
No



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ZAPPI4

Rep: 33.3
votes: 2


PostPosted: Fri Feb 16, 2007 3:39 pm Post subject: Reply with quote

Sorry for delay


Well personnaly i 'm ok for 60 Miles

but first plesae let's replay the rules :

Operation in VV ( both "clan" will play both side. Combined PC result will determine winner. In case of tie, we calculate the casualties, the one with less losses gains.)

22 Min
moral on
No act on ini
Line/line ( u asked for veteran/veteran it's either)
Broken deploy rule avaiable
Maximum 3 game in a row on the same week(morning and evening round) by the same player.
in case of crash both player replay, or they can change player.

No limits.

that's it i guess.
Good luck to all of us. Let's take some fun.

:hurt10


Tout est possible ... il faut juste connaitre quand.
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ZAPPI4

Rep: 33.3
votes: 2


PostPosted: Fri Feb 16, 2007 3:40 pm Post subject: Reply with quote

Oh well i forgot to say ...

Sorry for delay ... real live you know ... Embarassed


Tout est possible ... il faut juste connaitre quand.
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ZAPPI4

Rep: 33.3
votes: 2


PostPosted: Fri Feb 16, 2007 3:44 pm Post subject: Reply with quote

Ho yes i forgot one more things Wink

Anyside, Mercenary is ready when u are Wink


Tout est possible ... il faut juste connaitre quand.
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uomodellospazio




PostPosted: Fri Feb 16, 2007 8:29 pm Post subject: Afrika mod and RD against Mercenary Reply with quote

I'm interested
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uomodellospazio




PostPosted: Fri Feb 16, 2007 8:47 pm Post subject: RD clan versus CC5 mercenaries Reply with quote

I'm interested in playing
Paolo
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ZAPPI4

Rep: 33.3
votes: 2


PostPosted: Fri Feb 16, 2007 9:45 pm Post subject: Reply with quote

hi uomodellospazio

Hi mate, sorry but registering is closed...

Anyways i keep you for a possible reserve team


Tout est possible ... il faut juste connaitre quand.
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ZAPPI4

Rep: 33.3
votes: 2


PostPosted: Fri Feb 16, 2007 11:45 pm Post subject: Reply with quote

@ RD leader


Sorry but i m online since 15.00 and it's 01.00 now ... time for me to sleep ...

llook to your strategy.. .select yr starting side and let's start tomorrow ( i'm online around 09.00 this morning GMT+1


Tout est possible ... il faut juste connaitre quand.
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RD_Helmut

Rep: 0.1


PostPosted: Sat Feb 17, 2007 5:23 am Post subject: Reply with quote

Zappi,

When did these new rules come in?

Why 22 minutes? That is a bizarre time? Why not just 20 minutes (supply runs out after about 15)? Have you dont some research we all should know about to make the mod/game better?

Furthermore, if your going to play a game with 20 or 22 minutes, someone needs to edit a saved game file to change this.

And why morale? THe maps are too big to have morale on.

I wouldnt replay any battles with same players unless it crashes in begining and both players thinks nothing was given away.

I dont have any problems with the others. And I suggested Vet/Vet to limit the force pools, it is also what Oddball suggested might make it a very even Op.

As far as playing both sides, I have no problem playing both sides if we all enjoyed the Op and found it to be balanced.

You can even pick which side you want, I dont care.

As far as starting Saturday morning, you have not left us (MERCS or RD) with much time to digest this and come up with some team strategy. Gen Jack will be commanding the Op for RD and he is not around until Wednesday.

I recommend holding off until next week. Id like some time to further discuss the new rules you presented.


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RD_Helmut

Rep: 0.1


PostPosted: Sat Feb 17, 2007 9:20 am Post subject: Reply with quote

Heres what I posted in our forum and what I thought to be the rules:

Rules:
-15 min battles
-Moral off
-Never act on initiative
-No limits
-No reinforce
-All victory locations and 2 mins warning.
-VL deploy rule (ie areas not connected to friendly VL are off limits)
-Crashed battles will be replayed by two other players.

We do NOT practice battles or look at the other side of an Op (for any reason).



Let me know if you have problems with them.


Then please tell me which side you would like.


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ZAPPI4

Rep: 33.3
votes: 2


PostPosted: Sat Feb 17, 2007 9:25 am Post subject: Reply with quote

-15 min battles
-Moral off
-Never act on initiative
-No limits
-No reinforce
-All victory locations and 2 mins warning.
-VL deploy rule (ie areas not connected to friendly VL are off limits)
-Crashed battles will be replayed by two other players.

We do NOT practice battles or look at the other side of an Op (for any reason).

this is the rules that we settled with RD_Helmut

Apparently if no one is against those rules is avaiable...


Mercenary will start as Italian on the 60 Miles operation if eveyone is ok with that


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Wabuu




PostPosted: Sat Feb 17, 2007 1:00 pm Post subject: Reply with quote

Me happy plenty good.
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Pzt_Wruff

Rep: 17.4
votes: 1


PostPosted: Sat Feb 17, 2007 11:24 pm Post subject: Reply with quote

ZAPPI4 wrote:
-15 min battles
-Moral off
-Never act on initiative
-No limits
-No reinforce
-All victory locations and 2 mins warning.
-VL deploy rule (ie areas not connected to friendly VL are off limits)
-Crashed battles will be replayed by two other players.

We do NOT practice battles or look at the other side of an Op (for any reason).

this is the rules that we settled with RD_Helmut

Apparently if no one is against those rules is avaiable...


Mercenary will start as Italian on the 60 Miles operation if eveyone is ok with that


Okay, and sounds like Vet/Vet setting from what's posted here previously.

Merc orders are posted and we're ready to roll.
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RD_Helmut

Rep: 0.1


PostPosted: Sun Feb 18, 2007 1:07 am Post subject: Reply with quote

Ok great, I am hoping Jack has enough time to pop in to post some moves.

There are already some thoughts in forums.


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RD_Helmut

Rep: 0.1


PostPosted: Sun Feb 18, 2007 7:26 pm Post subject: Reply with quote

One other thing, I think the Italians (attacking) should host the file, unless someone is having problems hosting.

I want to wish everyone good luck and have fun.

I really appreciate MOOXE in making this thing happen in the first place, as I have discussed it with him for months now. And a special thanks to Zappi for organizing it in MOOXE's absence.


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ZAPPI4

Rep: 33.3
votes: 2


PostPosted: Sun Feb 18, 2007 7:28 pm Post subject: Reply with quote

Thx to you and of course to RD to make this possible Wink
Good hunting all


Tout est possible ... il faut juste connaitre quand.
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Pzt_Kevin_dtn

Rep: 10.9


PostPosted: Mon Feb 19, 2007 3:33 pm Post subject: Reply with quote

Thanks to RD_Oddball for the awsone Africa mod to play this war on!! :ok1 :ok2
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Pzt_Coyote

Rep: 0.1


PostPosted: Thu Feb 22, 2007 10:53 pm Post subject: Reply with quote

If you still need someone ... I'm ready to roll Razz




Chef- " I just wanted to learn how to fucking cook man!"
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RD_Helmut

Rep: 0.1


PostPosted: Tue Feb 27, 2007 2:39 am Post subject: Reply with quote

Zappi, you might want to help SAS Snake out with the rules of Team Op play (MERC).

He couldnt log into the CC Series website (not sure about the MERC side) and wanted to play a game in the Op. I refused to play him unless he could read up on the War and the MERC strategy.

I didnt think it was fair to play a new player who hasnt been involved yet and have not read anything.

Hope no one has a problem with that.


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ZAPPI4

Rep: 33.3
votes: 2


PostPosted: Tue Feb 27, 2007 2:48 pm Post subject: Reply with quote

Well, it will be good if he can contact me. I tryed ... emailed hilm since the start but never had any reply from him


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RD_Helmut

Rep: 0.1


PostPosted: Sun Mar 11, 2007 9:01 pm Post subject: Reply with quote

Well I was hoping to finish the Op this weekend, but Zappi was only Merc around willing to play a game.

We have fought the same 4-5 Merc players the whole Op.

I want to thank, Zappi, Kevin, Polemarchos and Mac for being the ones to carry this Op for the Mercs.

WHERE ARE THE OTHERS???


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