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Do incapacitations count as a soldier's kills?

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Mr_Nuke

Rep: 5.7


PostPosted: Mon Jul 16, 2007 10:51 pm Post subject: Reply with quote

I finally installed the game. I've began a campaign with Russians and the little BG composition changes are good for what I've played until now (most battles of the first turn).
And well, Russian infantry seems to perform better, and I got some unexpected victories, like on Orlovka where with arty (and air support that did nothing), the medium AT gun and some assault infantry, I got four AFVs out of five and a major russian victory, when I was expecting at best a minor victory (infantry vs armour on semi-open terrain isn't exactly the best way for an easy victory in this case).


Gott ist tot!
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Gun_Pierson

Rep: 1.3


PostPosted: Sun Nov 11, 2007 2:01 pm Post subject: Reply with quote

Thank you very much PZjager, I'm looking forward to start a new campaign once the ger vetmod is available.
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pzjager

Rep: 12.3
votes: 1


PostPosted: Sun Nov 11, 2007 5:38 pm Post subject: Reply with quote

Gun_Pierson wrote:
Thank you very much PZjager, I'm looking forward to start a new campaign once the ger vetmod is available.



The German Vetmod is available in the downloading section

Cheers
PJ
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Gun_Pierson

Rep: 1.3


PostPosted: Sun Nov 11, 2007 9:20 pm Post subject: Reply with quote

pzjager wrote:
Gun_Pierson wrote:
Thank you very much PZjager, I'm looking forward to start a new campaign once the ger vetmod is available.



The German Vetmod is available in the downloading section

Cheers
PJ


Tx again! I wasn't aware the submod pack contained the new ved mod 1.2.

If you'll excuse me now gentlemen, we have a situation at hand in Stalingrad. Wink
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dgfred

Rep: 63.1


PostPosted: Thu Jan 03, 2008 1:02 am Post subject: Reply with quote

Gun_Pierson wrote:
pzjager wrote:
Gun_Pierson wrote:
Thank you very much PZjager, I'm looking forward to start a new campaign once the ger vetmod is available.



The German Vetmod is available in the downloading section

Cheers
PJ


Tx again! I wasn't aware the submod pack contained the new ved mod 1.2.

If you'll excuse me now gentlemen, we have a situation at hand in Stalingrad. Wink


I have the same situation at hand from the German side :Cool . Thanks for the
great work pzjager.


Sports Freak/ CC Commander/ Panzerblitz Commander
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LiveFree




PostPosted: Tue Mar 04, 2008 7:04 am Post subject: Reply with quote

hey jager

i think you said youre working on an update to SDK or something like that.

Will 1.2 still be available at that time, or will it be replaced?
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pzjager

Rep: 12.3
votes: 1


PostPosted: Sat Mar 08, 2008 7:26 pm Post subject: Reply with quote

LiveFree wrote:
hey jager

i think you said youre working on an update to SDK or something like that.

Will 1.2 still be available at that time, or will it be replaced?


Hi,

Hmmm,

As SDK V2.0 will be more than a just upgrade of 1.2., I will ask to the website administrators to propose both:

- THe last "standart" SDK new version
- The one with the add-on.

Anyway, you should have fun....


Cheers
PJ
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