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Do incapacitations count as a soldier's kills?

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7A_WeeFunk

Rep: 41.5
votes: 1


PostPosted: Mon Sep 03, 2007 1:43 am Post subject: Reply with quote

a minor error i think is in the 21st panzer bg, those Sdkfz 222,231 and 221 have the same picture

Sdkfz 231 in the middle as i see

http://www.theeasternfront.co.uk/Vehicles/german/germanarmoredcars.htm

In game

http://img521.imageshack.us/img521/9396/closecombat070903025955qq0.jpg

Sdkfz 221:

http://www.achtungpanzer.com/votw/sdkfz221.htm

in game:

http://img204.imageshack.us/img204/9776/closecombat070903025946uu1.jpg

Sdkfz 222 the first one:

http://www.theeasternfront.co.uk/Vehicles/german/germanarmoredcars.htm

in game:

http://img162.imageshack.us/img162/8/closecombat070903025951nl1.jpg

and all in BG screen

http://img207.imageshack.us/img207/9150/closecombat070903025810hh1.jpg

certainly not the first to spot it but anyway.

Over and out WeeFunk


[IMG]http://img399.imageshack.us/img399/9618/falconww0.jpg[/IMG]
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Guest




PostPosted: Mon Sep 03, 2007 5:38 am Post subject: Reply with quote

Quote:
shall the pln file be installed when i transfer the files to cc5 folder? And must be Installed on both players comp?

yes, report if it doesn't work plz.

thnx for reporting SdKfz 221/2 issue but from readme:
-SdKfz 222 has misplaced turret.
-SdKfz 221 has wrong and misplaced turret.
-many new teams have 'old' pics.
-most of new vehicles have shared wrecks with 'old' vehicles.

so it's not a bug actually Smile.

hmm somehow posted as guest...it was dima
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7A_WeeFunk

Rep: 41.5
votes: 1


PostPosted: Tue Sep 04, 2007 12:46 pm Post subject: Reply with quote

np dima glad to help

btw will the updates turned in to the pln later on?

:sweede


[IMG]http://img399.imageshack.us/img399/9618/falconww0.jpg[/IMG]
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Dima

Rep: 87.3
votes: 16


PostPosted: Tue Sep 04, 2007 7:02 pm Post subject: Reply with quote

dld v091 and report bugs Smile
http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=4059
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HistoryTeaches




PostPosted: Thu Sep 06, 2007 2:24 pm Post subject: Reply with quote

the GJS Rank Submod disables the new weapon pictures of the germans, is there a way to get it fixed without taking the rank submod down ?

also some icons on the strategic map need to be revised
the 352 Inf-Div. (i think it´s the 935) which comes later on the strategic board has an 12.SS icon , one regiment of the 347 is twice now, also the naming of the 716 needs to be revised too, one icon is missing the Zug (Platoon) number as the rest has
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Dima

Rep: 87.3
votes: 16


PostPosted: Thu Sep 06, 2007 3:57 pm Post subject: Reply with quote

Quote:
the GJS Rank Submod disables the new weapon pictures of the germans, is there a way to get it fixed without taking the rank submod down ?

either to include rank submod in TRSM (which i won't do) or make TRSM rank mod.

Quote:
the 352 Inf-Div. (i think it´s the 935) which comes later on the strategic board has an 12.SS icon

icon is correct, name is wrong(thnx, will be fixed) that's I.25/12.SS-PzD.

Quote:
one regiment of the 347 is twice now

346.ID u mean, they r diferent battalions of same regiment, 2 for 858. and 2 for 857.IR.

Quote:
also the naming of the 716 needs to be revised too

why?

Quote:
one icon is missing the Zug (Platoon) number as the rest has

what do u mean? could u plz post a pic?
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HistoryTeaches




PostPosted: Thu Sep 06, 2007 5:17 pm Post subject: Reply with quote

Quote:

346.ID u mean, they r diferent battalions of same regiment, 2 for 858. and 2 for 857.IR.


can you make the difference of them more specific ?

Quote:

why?

nevermind looked at the wrong icon Embarassed

Quote:

what do u mean? could u plz post a pic?

see above
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Dima

Rep: 87.3
votes: 16


PostPosted: Thu Sep 06, 2007 6:39 pm Post subject: Reply with quote

Quote:
can you make the difference of them more specific ?

the icons r soo small Smile. well will check what i can do.
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Glote

Rep: 0.1


PostPosted: Fri Sep 07, 2007 11:56 am Post subject: Reply with quote

You didn't edit the map editor, will you do it one day ?
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Dima

Rep: 87.3
votes: 16


PostPosted: Fri Sep 07, 2007 11:58 am Post subject: Reply with quote

Quote:
You didn't edit the map editor, will you do it one day ?

scenario editor? all icons r correct in v091...or u mean something else?
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Glote

Rep: 0.1


PostPosted: Fri Sep 07, 2007 1:10 pm Post subject: Reply with quote

heu, yea, sorry, Scenario editor I mean, I have 0.9 and the icons arn't correct...
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Dima

Rep: 87.3
votes: 16


PostPosted: Fri Sep 07, 2007 1:12 pm Post subject: Reply with quote

get v091 here:
http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=4059
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Glote

Rep: 0.1


PostPosted: Fri Sep 07, 2007 2:39 pm Post subject: Reply with quote

Thx, but I still have the old units in the edditor.
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Dima

Rep: 87.3
votes: 16


PostPosted: Fri Sep 07, 2007 2:47 pm Post subject: Reply with quote

don\t really understand what is wrong....

make a picture of what is wrong so i can c, plz
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Glote

Rep: 0.1


PostPosted: Fri Sep 07, 2007 9:09 pm Post subject: Reply with quote



See the red circled units, they arn't right. The 2 SS units at the botoms are from the normal GJS game, in TRSM they are normal infantry units. I Think there's more than 3 BG wrongs, but I can't remembre wich one now.
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7A_WeeFunk

Rep: 41.5
votes: 1


PostPosted: Sat Sep 08, 2007 2:01 am Post subject: Reply with quote

some bugs here dima

Libessey Woods crashes in th opening seconds tryed 3 times it was the same as in Port bessin when the 7th armored came from the north but i solved port bessin battle cause it was first battle after movement so i disbanded but now in libessey woods the battle is in the middle of the turn and dont want to replay all battles before it maybe you got an hint on whats the problem however the lebissey works fine vs AI

other bug is in one of the SS bgs that have Regular Wehrmacht Uniforms

http://img527.imageshack.us/img527/3764/closecombat070908010243yl2.jpg

in one of the 12 pz bg they got 26 Mark IVH

http://img164.imageshack.us/img164/8623/closecombat070908013347rz5.jpg

And in an other German BG i could reinforce missed the screenie sorry

And yeah 00.00 crashes but solved whit turning direct x of maybe not a bug just the glory side of CC5

The 22/21 got 36 french halftracks

one of the SS bg is named 26/12 on the icon but when i click on it shows 25/ 12

http://img527.imageshack.us/img527/6601/closecombat070908034510tg4.jpg

http://img509.imageshack.us/img509/565/closecombat070908034508ek5.jpg

Thats not an Pak40 auf s307(F)

http://img505.imageshack.us/img505/2454/closecombat070908034600na2.jpg

Thats all for now

So far the GC is progressing well for both the allies and germans hvy tank battles on some maps the pz 4 IVH seems wery strong and shermans are quite crappie

hats of for the mod so far :ok2



:sweede


[IMG]http://img399.imageshack.us/img399/9618/falconww0.jpg[/IMG]
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Dima

Rep: 87.3
votes: 16


PostPosted: Sat Sep 08, 2007 2:25 am Post subject: Reply with quote

Quote:


odd here it's correct. sure that u got v091?


Last edited by Dima on Sat Sep 08, 2007 3:07 am; edited 1 time in total
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Dima

Rep: 87.3
votes: 16


PostPosted: Sat Sep 08, 2007 2:45 am Post subject: Reply with quote

Quote:
Libessey Woods crashes in th opening seconds tryed 3 times

need to know what BGs and teams did u take in battle (both sides). post pics and i will try to fix.

Quote:
however the lebissey works fine vs AI

probably AI doesn't take same teams as yer opponent does. need screen of teams.

Quote:
other bug is in one of the SS bgs that have Regular Wehrmacht Uniforms

hmm don't c Heer uniform on that pic.

Quote:
in one of the 12 pz bg they got 26 Mark IVH

that's noted in readme - germans need many tanx.
number of tanx in german PzD is pretty historical altho devided to coefficient. proportion of german and allies tanx is pretty historical as well.

Quote:
The 22/21 got 36 french halftracks

they had many - PzGrenadiere(gp) - 1,2 Bats per PzD.

Quote:
And in an other German BG i could reinforce missed the screenie sorry

CC5 bug, it happens when u check opponent's FP. Just don't do it.

Quote:
http://img527.imageshack.us/img527/6601/closecombat070908034510tg4.jpg  

this one seems correct.

Quote:
http://img509.imageshack.us/img509/565/closecombat070908034508ek5.jpg  

thnx will fix.

Quote:
Thats not an Pak40 auf s307(F)

yes indeed Smile. will be fixed. tho in FP icon is correct?

Quote:
the pz 4 IVH seems wery strong and shermans are quite crappie

ye PzIVH was good tank, at more than 100-150m 75mm M3/MkV needed to hit turret to penetrate it at front. Maneuvre (to get into position for flank/rear shot) and rate of fire is the key for allied tanx.
tip: use ATGs/TDs/VC to cover maneuvres of Shermans/Cromwells.
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Dima

Rep: 87.3
votes: 16


PostPosted: Sat Sep 08, 2007 2:54 am Post subject: Reply with quote

Quote:

http://img527.imageshack.us/img527/6601/closecombat070908034510tg4.jpg
this one seems correct.

ok found, u mean SS PzPio - fixed.
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7A_WeeFunk

Rep: 41.5
votes: 1


PostPosted: Sat Sep 08, 2007 10:22 am Post subject: Reply with quote

Dima i tested some more on Lebissey woods the bgs staioned there are

http://img249.imageshack.us/img249/9018/closecombat070908120720bd2.jpg

im sure its the Daimler Mk 2 thats causes the crash, even crashed against AI

about the uniform heres how an ss uniform should look like

http://img525.imageshack.us/img525/4/closecombat070908120712cq2.jpg

and this one of mine SS bg that got disbanded in Bayeux maybe im wrong about the uniforms but i think it should be SS however i missed the screenie on which BG it was

http://img213.imageshack.us/img213/4111/closecombat070908010243ht3.jpg


[IMG]http://img399.imageshack.us/img399/9618/falconww0.jpg[/IMG]
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