Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
Do incapacitations count as a soldier's kills?

Yes
No



Results
Polls

Votes 1266
Comments: 1

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
Anonymous - $25.00
08/15/2022

Anonymous - $25.00
08/15/2022

Anonymous - $25.00
12/18/2021

Anonymous - $100.00
11/08/2021

Anonymous - $15.00
04/09/2021

Anonymous - $100.00
04/05/2021

Anonymous - $20.00
02/20/2021

Anonymous - $10.00
12/29/2020

Anonymous - $1.00
11/06/2020

ZAPPI4 - $20.00
10/10/2020

Find our site useful? Make a small donation to show your support.



Search for at
Close Combat Series Advanced Search


 Author
Message
 
CSO_Sbufkle

Rep: 32.2
votes: 1


PostPosted: Thu Oct 25, 2007 1:12 pm Post subject: PFC Micheal--> CCIV Modidng Limits? Reply with quote

Micheal,

Lets talk about CCIV and modding.. now don’t get too happy yet. I have a couple of ideas but its important I get some details about the limitations about CCIV modding first.

So simply enough, what ARE the limitations of moddng it? What cant seem to be done?

Right now.. VERY preliminary Id like to look at adding all new maps, a new strat map and modifying (Not overhauling) teams. But this is just in theory right now.

Whats the deal with making a GC withCC4 anyhow.. selecting how battlegroups randomly show up is something I haven’t done.. is that hard?


Back to top
View user's profile Send private message
 
platoon_michael

Rep: 56.2
votes: 25


PostPosted: Thu Oct 25, 2007 8:38 pm Post subject: Reply with quote

Can't be edited as far as I know of are.......
The Allies not being able to move on first day of a GC.
Weather
Air supply drops
Air Support
I have a hex edit # around her somewhere for the Barrages but never used it.
Red Circle placement on the mini-stratmap when viewing map detail screen.

The RTBTool has some liimitations as to what can and can't be relocated.I don't recall all of them off the top of my head but I remember 1 being the strength slider bar on the Command screen,Support icon #'s, but as long as your not looking to do a complete overhaul of all the buttons etc etc your ok for lift off.


Hopefully Aetius and yukongold will help me if there's more im missing as I never got that far.

List subject to change Smile

And hopefully pzjager reads this and consisders doing the graphics to import his mod.
Back to top
View user's profile Send private message GameRanger Account
 
platoon_michael

Rep: 56.2
votes: 25


PostPosted: Thu Oct 25, 2007 10:41 pm Post subject: Reply with quote

Map limit size is 3600X3600
Back to top
View user's profile Send private message GameRanger Account
 
yukongold

Rep: 7


PostPosted: Wed Feb 20, 2008 10:59 am Post subject: Reply with quote

The latest version of Mafi's RTB tool v2.17 makes relocating the difficulty sliders easy. Thanks Mafi
Smile

cheers
Back to top
View user's profile Send private message
 
 
Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> Close Combat 4: Battle Of The Bulge


 
   
 


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum




Forums ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!