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Do incapacitations count as a soldier's kills?

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platoon_michael

Rep: 56.2
votes: 25


PostPosted: Fri Oct 24, 2008 8:19 pm Post subject: Reply with quote

Do I understand correctly that one strat map is the original CCIV strat map............right?

If so on the 2nd strat map can it be edited to the max 64 maps like the new one?
Also
Is it possible to cary over a GC from one to the other?
By that I mean will it be able to correctly follow your troops accomplishments/records/moral?

What is the Max # of connections per each strat map?



How are maps imported?
Is there still a need for the index.mpi?
Or can I just drop them in alla CCIII style?

Can more than one of each support be added to a map or is the limit still set at 1?
I.E. 1 Airstrike
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squadleader_id

Rep: 53.2
votes: 7


PostPosted: Sat Oct 25, 2008 1:50 am Post subject: Reply with quote

I've just noticed this while browsing the Matrix WAR screenshots pack.
There was a bug in CC4-CC5 where only one type of rank can be displayed on the Tactical Battle Map status bar...displaying only Heer ranks in the original games. Heer, SS and FJ ranks are displayed correctly at the Soldier Screen and Debrief Screens (screengdg gadgets)...but only one type of ranks show up on the Tactical Battle Map status bar (gamegdg gadgets).

I saw this in WaR_10-22-08_7.jpg...SS ranks displayed on the Battle Map:

http://www.closecombatseries.net/CCS/modules.php?name=coppermine&file=displayimagepopup&pid=4007&fullsize=1

But it looks like the SS rank only show up when you mouse-over a team...'cause selected units still display Heer ranks:

http://www.closecombatseries.net/CCS/modules.php?name=coppermine&file=displayimagepopup&pid=4008&fullsize=1

BTW, is this a bug fix or was the screenshot just a fluke?
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CSO_Talorgan

Rep: 72.5
votes: 1


PostPosted: Sun Oct 26, 2008 12:14 pm Post subject: Reply with quote

platoon_michael wrote:
What is the Max # of connections per each strat map?


... and does it matter?

Remember that strat arrows and .btd links are not the same thing.

If you overstep your strat arrow allocation, does the strat map still work?
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Roel




PostPosted: Sun Oct 26, 2008 7:16 pm Post subject: Reply with quote

CSO_Talorgan wrote:
platoon_michael wrote:
What is the Max # of connections per each strat map?


... and does it matter?

Remember that strat arrows and .btd links are not the same thing.

If you overstep your strat arrow allocation, does the strat map still work?


The constraint is more with the Stratedit tool: as you say, you don't need the arrow visible to have a logical connection between maps. But in Stratedit, you can only assign 84 connection IIRC. If you want more, it's back to hex-editing the BTD files...
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AT_Stalky

Rep: 27.4
votes: 10


PostPosted: Sun Oct 26, 2008 9:23 pm Post subject: Reply with quote

I belive. Arrow limits but not conections. Just set them conections in btd-edit tool, no hex needed.
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CSO_Talorgan

Rep: 72.5
votes: 1


PostPosted: Sun Oct 26, 2008 11:17 pm Post subject: Reply with quote

So in other words, if you can live without strat arrows they will not limit you? (So really, they are just cosmetic.)

Is there a limit to the number of maps which can be connected by .btd?

Eight?
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Roel




PostPosted: Mon Oct 27, 2008 6:31 am Post subject: Reply with quote

AT_Stalky wrote:
I belive. Arrow limits but not conections. Just set them conections in btd-edit tool, no hex needed.


That's right, forgot about the power of BTDEdit.

CSO_Talorgan wrote:
So in other words, if you can live without strat arrows they will not limit you? (So really, they are just cosmetic.).


Having no arrows on the stratmap makes it kinda hard to review BG movement during the Strategic Movement phase.
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AT_Stalky

Rep: 27.4
votes: 10


PostPosted: Mon Oct 27, 2008 9:52 am Post subject: Reply with quote

Roel wrote:


CSO_Talorgan wrote:
So in other words, if you can live without strat arrows they will not limit you? (So really, they are just cosmetic.).


Having no arrows on the stratmap makes it kinda hard to review BG movement during the Strategic Movement phase.


Ya, the arrows are preferd..
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Alderete




PostPosted: Mon Oct 27, 2008 11:35 am Post subject: Reply with quote

See this
http://closecombat.matrixgames.com/WaR/WaRmods.html
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platoon_michael

Rep: 56.2
votes: 25


PostPosted: Mon Oct 27, 2008 10:02 pm Post subject: Reply with quote

Thanks for the link.


Looking at some of the maps (even though too small)
It looks like a few of those maps are gonna be a ruff time for Gerry.


The Data link doesnt work for me.
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Fri Oct 31, 2008 2:57 am Post subject: Reply with quote

platoon_michael wrote:

The Data link doesnt work for me.


The workbook is now available to download....
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CSO_Talorgan

Rep: 72.5
votes: 1


PostPosted: Sun Nov 02, 2008 11:06 pm Post subject: Reply with quote

mooxe wrote:
So does this open up the possibility of adding more strategic maps to the game without using plugins?


Damn good question!

How would units move from one map to another?
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