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Do incapacitations count as a soldier's kills?

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schrecken

Rep: 195
votes: 15


PostPosted: Sun Jan 25, 2009 11:58 pm Post subject: Reply with quote

You're entitled to your opinion sapa.

Another post about the txt files

"the info you gave me on editing text files for strat maps and VLs helped me zero in on stuff right away. Brilliant and easy new system! Well done!"

That from one of the pre-eminent modders of the last 10 years... but it's just his opinion.
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Mon Jan 26, 2009 12:42 am Post subject: Reply with quote

Here is something positive about BGedit: http://www.closecombatonline.com/forums/showthread.php?t=14715&page=3

Don't use the tool myself, as I don't want the MS java and MS .net loaded on my system.

Anyway, looks like BGedit was designed from the start to work with adb and txt files as the file format is described in tables.ini. Hopefully you will be able to use it again thanks to yukongold!
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squadleader_id

Rep: 53.2
votes: 7


PostPosted: Mon Jan 26, 2009 1:59 am Post subject: Reply with quote

Great news about BGEdit...Spreadsheet apps are no competition for this tool Wink
Now...still waiting for "new" StratEdit so we can start talking about mods with more than 44 maps and still keep modding the StratMap a fun project and not a "X,Y coordinates puzzle" problem...not to mention the graphics chore cutting up the little graphic pieces Smile.
With just 44 maps...we can still use StratEdit for graphics...but the "X,Y coordinates puzzle" txt file still looms around the corner Wink

...and how about adding user friendly headers for the Brilliant and easy new system of txt files? Smile
Without headers...you can't blame modders for preferring adbs and Qclone. Very Happy
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Sapa

Rep: 76.3
votes: 8


PostPosted: Mon Jan 26, 2009 6:53 am Post subject: Reply with quote

schrecken wrote:
You're entitled to your opinion sapa.

Another post about the txt files

"the info you gave me on editing text files for strat maps and VLs helped me zero in on stuff right away. Brilliant and easy new system! Well done!"

That from one of the pre-eminent modders of the last 10 years... but it's just his opinion.


Thankyou Crying or Very sad you have to through another stone to end it all...

Mats
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schrecken

Rep: 195
votes: 15


PostPosted: Mon Jan 26, 2009 8:16 am Post subject: Reply with quote

The work book has all the error checking.

No error checking in Qclone etc.

You should use the workbook it helps you have a more stable mod.
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Nomada_Firefox

Rep: 32.9
votes: 9


PostPosted: Thu Jan 29, 2009 5:09 am Post subject: Reply with quote

Really I do not understand the problem from mod the game with txt files, I always have thought bad things about adb files, they always were a problem because you needed one special and strange program if you want edit them. Next the Qclone copy and paste is not good for me if you compare with the system from Excell. Without these txt files, we would be waiting a new program for edit all them many months or years, I´m sure that you remember Close Combat Marines and Qclone problems. Qclone again? no sir, please the txt are perfect.

About be many time making a mod. I repeat again, I have been making a mod for 2 or more years on CC5, mods take time and you will not make new things on few time. Wink


"Nada escapa a mis dominios".
Clan Nomada Web Site
FirefoxCCMods Web Site
(Only www.FirefoxCCMods.com is a English web site).
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