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Dima

Rep: 87.3
votes: 16


PostPosted: Fri Jan 23, 2009 5:29 pm Post subject: Reply with quote

Quote:
The bugs in CC5 that everyone wished could be fixed have been fixed. I know many of you think these fixes should have been free and they should have been free from Atomic but Matrix and S3T aren't Atomic....

On top of the bugs there is a long list of enhancements along with access to a lot of settings that never could be edited before. Many of these were requested by people in the wishlist threads. If people want the list it can be posted again....

why do u always mix hot with stinky?

everybody thanking u guys for making good things fixed client/server bugs and allowing editing some things that were either hidden in CC*.exe or not availabe (doubt it actually).
But u know what was making CC the best wargame? The H2H GC and the mods. What did u add to that?
1)u added 64 maps w/o adding more BGs or teams in FPs, sry to say but that was waste of time....
2)u made most of modders puking of txts in WaR.

so to say the truth, u didn't do anything for making the best wargame - CC5 - much better in it's main advantages.

no doubt most ppl will forget the WaR v soon.... of coz if u guys won't start listening to community and make the chnges.
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Vman




PostPosted: Fri Jan 23, 2009 6:00 pm Post subject: Reply with quote

CC fans are desperately awaiting a *new* game with a *new* engine. I believe the devs mentioned that CC6 would be using a new engine. So this is why people are getting tired of re releases.
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Pzt_Serk

Rep: 8.7


PostPosted: Fri Jan 23, 2009 6:25 pm Post subject: Reply with quote

IIRC, when they bought the CC serie license, they engaged themselve in re releasing the cc series before being allowed to work in CCVI.
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schrecken

Rep: 195
votes: 15


PostPosted: Fri Jan 23, 2009 7:32 pm Post subject: Reply with quote

Just accept it.


Most tools are available as 3rd party addons and stopped being supported years ago.... unfortunately.. I think you time would be better served lobbying the tool makers to upgrade their tools.... thank you Mafi great tools by a terribly dedicated CC fan, thank you Bernd your modinstaller works a treat.

The huge modding community of years ago has dwindled to pzjager and a lot of talk from squid.... any thing else has been CCMT and WaR.

Buck compton can't move ahead with his mods as his volunteer helpers can't find the time to fulfill their promises...



Let's hope it gets revitalized over the next year or so with mods for War and beyond.

Is any one working on a non-WaR mod where your efforts will result in limited capability continuous H2H crashes, less strategic choice, fewer design choices available etc etc.
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Dima

Rep: 87.3
votes: 16


PostPosted: Fri Jan 23, 2009 8:11 pm Post subject: Reply with quote

Quote:
The huge modding community of years ago has dwindled to pzjager and a lot of talk from squid.... any thing else has been CCMT and WaR

ha-ha-ha.
just check the amount of dlds of PJ mods since their release and the amount of dlds of some other mods...

and u r just tell the things u wish to be - CC5 modding community is v strong Smile.

Quote:
Buck compton can't move ahead with his mods as his volunteer helpers can't find the time to fulfill their promises...

and that's a stone in my courtyyard Smile. yes, shit happens.

ok, that's all u can tell in reply to our posts - good tactics Schreck Smile.
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AT_Stalky

Rep: 27.4
votes: 10


PostPosted: Fri Jan 23, 2009 8:11 pm Post subject: Reply with quote

schrecken wrote:

Is any one working on a non-WaR mod where your efforts will result in limited capability continuous H2H crashes, less strategic choice, fewer design choices available etc etc.


Mods are free 0$... WaR has a 40$ price tag on it .. and H2H craches is common in WaR to, right? So whats yer point, beside the 40$?
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southern_land

Rep: 155.2
votes: 14


PostPosted: Fri Jan 23, 2009 9:25 pm Post subject: Reply with quote

I see the haters are coming out in force again... it seems to me they're primairly ppl who have never been considered for the rerelease teams or have been sidelined from it for what ever reasons.

frankly if you spent as much time working on your mods as you do trolling these forums the cc 'community' would be a hell of a lot stronger but with the notable exception of PJ's Stalingrad mods there have been few mods that have gotten beyond the "wouldn't it be cool if..." stage

the one highlight recently has been WaR, a means whereby old members are reattracted to the game and where new blood in injected with their having to buy CC5 from bargain bins or other version from ebay. People are the strength of this community.. any community and new people are deserately required for this community. They won't be attracted by crap Zombie mods

As to Dims retarded suggestion that increasing the numbers of maps for the strat map without increasing the numbers of BGs it indicates how much he knows about simple mathes or simple tactics. I know he automatically rejects anything he's not intimately involved it (which I suspect is everything) but where he to think about it he would realise that this equates to a thinning of the available forces giving a greater need to allocate fores to the right areas for defence or attack. I guess this element of tactcal command his slipped by him.

So in conclusion why don't you get off your collective arses and do something... make it for cc5 , make it for cc1 if you must but stop your pathetic fucking whining and do something.
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platoon_michael

Rep: 56.2
votes: 25


PostPosted: Fri Jan 23, 2009 9:27 pm Post subject: Reply with quote

Quote:
How many mods were available for CC5 3 months after it came out? 0

Wasnt there a Panzershrack and a PanzerMarsh mod that came out pretty quickly?

I like WAR,I don't like having to still wait to play a GC but it's better than the eternal "Is it done yet" posts.
And it's way better than CCV.
I still disagree with vehicle speed but my test was only done at about 30-50M or so.
I don't like the Excel file yet but I heard were getting a new one once the patch is released.I really think it only needs to be worded just a little better.
I do like editing support
I do like being able to add 4 turns to my GC,I can go nice and slow now and not loose all my tanks.(I hope)
And I do like the fact that somebody has the code who will hopefully talk to use.Always seemed before that only a choosen few could do Hex editing.
So hopefully if there is any bumps in the road a few years later we'll still be able to get help.

I like this
I like that
I dont like this
And I dont like that

Pretty much everything I have said about any video game I've played before.
Yea I get pissed and post in haste,but I bought the game,and I'll buy the next one.
And im sure I'll have things I like/dislike and after a few Beers will tell you exactly what I think.Smile
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platoon_michael

Rep: 56.2
votes: 25


PostPosted: Fri Jan 23, 2009 9:34 pm Post subject: Reply with quote

And isnt there 2 mods out now for WAR?


Incorrect post on my part about the amount of Bg's.......sorry


Last edited by platoon_michael on Sat Jan 24, 2009 1:58 am; edited 2 times in total
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platoon_michael

Rep: 56.2
votes: 25


PostPosted: Fri Jan 23, 2009 9:48 pm Post subject: Reply with quote

And Subfkle,
Your an idiot for even starting this thread (no beers consumed at this time)
You were an idiot back when you said "I'M a Mapper,all Hail me"
You were an Idiot when you said countless times you would help make maps for BoB (and never did)
You were an Idiot when you left.
And your still an Idiot as bashing CC is what you only came back for.
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schrecken

Rep: 195
votes: 15


PostPosted: Fri Jan 23, 2009 10:20 pm Post subject: Reply with quote

This thread just gets better.... LOL.
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QM

Rep: 49.4


PostPosted: Fri Jan 23, 2009 10:32 pm Post subject: Reply with quote



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squadleader_id

Rep: 53.2
votes: 7


PostPosted: Sat Jan 24, 2009 12:17 am Post subject: Reply with quote

So...how are the all volunteer S3T gang doing with the next release? Wink
When's CC5 (CC D-Day?) coming? Maybe on this re-release you guys can export the map graphics into txt files...so we don't need PShop or PSP to make maps...we can all make maps using notepad and Excel Very Happy...code them with notepad...yay!
I mean maps are where most mods are stuck on (except maybe Buck Compton's projects)...and why squid isn't moving along with his mods (then again he could also be busy with RL...and only have spare time to troll forums Wink).
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Kojusoki

Rep: 22.7


PostPosted: Sat Jan 24, 2009 12:23 pm Post subject: Reply with quote

platoon_michael wrote:
Quote:
How many mods were available for CC5 3 months after it came out? 0

Wasnt there a Panzershrack and a PanzerMarsh mod that came out pretty quickly?

I like WAR,I don't like having to still wait to play a GC but it's better than the eternal "Is it done yet" posts.
And it's way better than CCV.
I still disagree with vehicle speed but my test was only done at about 30-50M or so.
I don't like the Excel file yet but I heard were getting a new one once the patch is released.I really think it only needs to be worded just a little better.
I do like editing support
I do like being able to add 4 turns to my GC,I can go nice and slow now and not loose all my tanks.(I hope)
And I do like the fact that somebody has the code who will hopefully talk to use.Always seemed before that only a choosen few could do Hex editing.
So hopefully if there is any bumps in the road a few years later we'll still be able to get help.

I like this
I like that
I dont like this
And I dont like that

Pretty much everything I have said about any video game I've played before.
Yea I get pissed and post in haste,but I bought the game,and I'll buy the next one.
And im sure I'll have things I like/dislike and after a few Beers will tell you exactly what I think.Smile



Platoon - I do like you approach.
People will always complain. Thats how world works. I find CC WaR a really nice game, I am playing this way too much and I find it better then CCV.

Modding: I find it REALLY easy. Come on guys - dont tell me the spreadsheet is complicated! It is not so sophisticated to take one value from one thing and check it in another sheet. It coudnt be made in one sheet as then it would be a real mess. YES, WaR IS MODDER FRIENDLY. I am playing CC for ages but since WaR I started modding things (ok, my mods are only forcpools, weapons, vehicles - no graphics etc so im not a "full" modder) becouse IT IS EASY (you dont need anything else then Excel)! Ok maybe becouse im an engineer (not software) and I use excel all day, but come on - even a secretary knows excel (no offense, blond ladies:)
I started modifing the stats etc becouse of the .txt extension, becouse of the excel. QClone didnt work for me.

Complaining that CC WaR is not compatible to other tools - well, AFAIK WaR is comercial, tools are not. Probably, if WaR would be sold which such tools, the author would ask for money for this.

I do like all the editing possibilities
I do like new features of the game
I do like .txt extension - I modify forcepool in excel using "my own method", which uses Excel functionalities. It could be improved but is not that bad
I do hope someone will make sooner or alter am easy tool for changing forcepools (but with showing all the stats of the weapon, armour etc - it shouldnt be such a big deal so stop complaining and do this - however it would be a nice if the developer would do this. I am not an IT specialist but I know it is not a big deal. And I am not talking about a tool that just fills excel without going deep into details.

Shame on you developers, for leaving unused columns! It is not how a good job looks like! It is UNFINISHED!
Shame on you developers, for making CCWaR working much slower then CCV (maybe of those unused columns...hmmm?
Shame on you developers, this game crashes pretty often in H2H
Shame on you developers, for making multiplayer options like those from XX century - we got 2009 now. Even the bloody GameSpy is not supported!

You call it a patch, you complain it has a tag of $40? Guys, they are not modders. This is their job. This is how world works. It is unfair? No, it is fair. They made something - it wasnt flawless (I mean CCV). The policy was "we are selling it "as is" and buck off it you dont like it. We bought it and accepted. Period. This is how world works. You want a full suport for CCV? They would be happy, I ensure you, to sell CCVI for 20$ plus 10$ per year as "customer care". With all the support and patches. But then you will complain that they should support their products for a long time for free

Of course it would be better to have a flawless game with life long support. But I tell you something - it would be even better to have such a game for free!

Im sorry for this long thread but im sick reading all this mess of this forum, only complaining. AFAIK there are many ppl who are happy with this game and they just dont show up. And always those who are upset, shouts most. That is how world works. So calm down, developers be ashamed for your mistakes from one hand, be proud that many ppl like me spend way too many hours at Rhein with their wifes compaling a lot: and all others - enjoy the game or play CCV or poker

Cheers and see you in game!
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Dima

Rep: 87.3
votes: 16


PostPosted: Sat Jan 24, 2009 5:49 pm Post subject: Reply with quote

Quote:
frankly if you spent as much time working on your mods as you do trolling these forums the cc 'community' would be a hell of a lot stronger but with the notable exception of PJ's Stalingrad mods there have been few mods that have gotten beyond the "wouldn't it be cool if..." stage

this statement just clearly shows how far away u r from the community.

Quote:
the one highlight recently has been WaR, a means whereby old members are reattracted to the game and where new blood in injected with their having to buy CC5 from bargain bins or other version from ebay. People are the strength of this community.. any community and new people are deserately required for this community.

good, but that's not WaR that made CC community live on it's own(w/o support) for so long.
try to guess what was/is the main power Wink.

Quote:
As to Dims retarded suggestion that increasing the numbers of maps for the strat map without increasing the numbers of BGs it indicates how much he knows about simple mathes or simple tactics.

1) looks u even don't know much about the game u part of... WaR HAS more BGs than CC5...
2) the simple math and simple tactics tells most of us (the community) that we need more teams in FPs to play even on 44 maps (large map is the "modern" standard for CC maps) Smile.
3) and yes, to have more BGs on stratmap, that's simple strategy, not tactics...but who cares, eh? Wink

so another statement showing how far u r (and prolly most of S3T) from the community and it's wishes.

Quote:
I know he automatically rejects anything he's not intimately involved it (which I suspect is everything)

another statement showing u don't follow the community Smile.

Quote:
So in conclusion why don't you get off your collective arses and do something... make it for cc5 , make it for cc1 if you must but stop your pathetic fucking whining and do something.

we do, Shane, we do...
it's just not visible to u, guys, who r so far away from CC community...

have u ever noticed that noone ever (at least i didnt c any) complained about graphics in WaR?
be professional, try to listen to the community, and it's main "living power" in particular, wishes and community will lean toward u Smile.
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MossOrleni




PostPosted: Sat Jan 24, 2009 9:23 pm Post subject: Reply with quote

Kojusoki, I entirely agree with you here.
This and some other threads really remind me of the two old guys watching the Muppet Show Laughing

With the important exception of a decent stratmap tool, I'd say the graphics part of the game is still as moddable as before.
For the data part: to me, defending the adb fomat is like sticking to Betamax Wink Welcome to the 21st century: it looks frightening, but imagine the possibilities...
Seriously, to anybody with basic spreadsheet/DBMS knowledge, the transition to standardized tab-delineated text format should come as a gift from heaven. (Besides, I always wondered why S3T didn't do more with the Access application that Senior Drill made; that thing is a real beauty.)

This said, I do agree that using 'easy to mod' as a selling argument is a bit ambitious: 'big modding potential' would have been more accurate. The basic framework exists, the necessary tools aren't there (yet; as said before, the game is only 3 months old). Note that I don't qualify the current 'official' datasheet as a real tool; to me it's merely a data dump/visualization with some additional info.

And on the price issue: if some of the complainers would have spent the time they use to write their posts on any other value-adding activity, they could have started their own WaR retail shop a long time ago Rolling Eyes
After a movie and dinner with your wife/girlfriend, you likely spent more already... (you probably know already that once in a while, this activity is necessary to compensate for all the other evenings you play CC)

Cheers,
Moss
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Dima

Rep: 87.3
votes: 16


PostPosted: Sat Jan 24, 2009 10:03 pm Post subject: Reply with quote

Quote:
For the data part: to me, defending the adb fomat is like sticking to Betamax Welcome to the 21st century: it looks frightening, but imagine the possibilities...

when u make the first mod that earns popularity, i will agree with u Smile
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southern_land

Rep: 155.2
votes: 14


PostPosted: Sat Jan 24, 2009 11:29 pm Post subject: Reply with quote

Dima wrote:
when u make the first mod that earns popularity, i will agree with u Smile


hello, Kettle, this is the pot. Do you hear me?
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Sun Jan 25, 2009 3:42 am Post subject: Reply with quote

Well here is my effort toward making WAR more popular and the standard for mods going forward...

The game is working now I just need to determine which new features to use and what to set them at.

- Air supply for both sides? How many and what days?
- Artillery for both sides? What maps?
- BG reinforcement for both sides and how many times?
- Should BG's retreat instead of disbanding?
- Should BG's disbanded come back or not?
- What was the weather for each day starting May 10 1940?



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schrecken

Rep: 195
votes: 15


PostPosted: Sun Jan 25, 2009 4:22 am Post subject: Reply with quote

Looking Good Tejszd
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