schrecken
Rep: 195 votes: 15
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Posted: Mon Jun 22, 2009 3:03 am Post subject: CC2 Redux |
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This mod replaces all stock forces in Close Combat Modern Tactics with units from Close Combat II: A Bridge Too Far. It does not yet include a complete map set. There are now seven maps from CC2, nine converted scenarios and two new scenarios designed for H2H for 2-4 players. Data is based on the 3.4 CC2 patch used in online play at TournamentHouse.com and Battle HQ.
Requires new updated Modswap
get BOTH here: CC2 Redux for CCMT
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Stwa
Rep: 308.9 votes: 16
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Posted: Mon Jun 22, 2009 3:56 am Post subject: Re: CC2 Redux |
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Last edited by Stwa on Fri Jul 17, 2015 3:48 am; edited 1 time in total |
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mooxe
Rep: 221.7 votes: 25
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DAK_Legion
Rep: 86.3 votes: 20
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Posted: Mon Jun 22, 2009 1:30 pm Post subject: Re: CC2 Redux |
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Good News!
Forward for CCMT |
heia Safari!! |
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MF_Church
Rep: 26
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Posted: Mon Jun 22, 2009 8:58 pm Post subject: Re: CC2 Redux |
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Brilliant!
why didn't i think of this ! :PPP!
Thank You ! |
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HawkerHart
Rep: 5
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Posted: Tue Jun 23, 2009 1:25 pm Post subject: Re: CC2 Redux |
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Great stuff!!
Thats persuaded me to dig out my copy again |
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DasHoff
Rep: 13.8
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Posted: Sat Jul 04, 2009 1:31 am Post subject: Re: CC2 Redux |
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this is awesome man, im gonna get CCMT just for this. the whole modern thing doenst appeal to me; but this does. is anyone porting cc3 or cc5 over to CCMT? |
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mooxe
Rep: 221.7 votes: 25
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Posted: Sat Jul 04, 2009 1:40 am Post subject: Re: CC2 Redux |
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There are no dedicated efforts to do so. |
Join Discord for technical support and online games. |
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schrecken
Rep: 195 votes: 15
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Therion
Rep: 27.4 votes: 4
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Posted: Sat Jul 04, 2009 5:29 am Post subject: Re: CC2 Redux |
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I think he was talking about CC3.
Damn, Crossing the Meuse for CCMT would be awesome .
For some reason I'm bored with western front 1944/45 |
Wonderland - my mod for Armored Brigade
Killing for peace is like fucking for orgasm. |
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Nomada_Firefox
Rep: 32.9 votes: 9
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Stwa
Rep: 308.9 votes: 16
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Posted: Sat Jul 04, 2009 7:22 pm Post subject: Re: CC2 Redux |
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Last edited by Stwa on Fri Jul 17, 2015 3:48 am; edited 1 time in total |
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schrecken
Rep: 195 votes: 15
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Therion
Rep: 27.4 votes: 4
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Posted: Sat Jul 04, 2009 8:13 pm Post subject: Re: CC2 Redux |
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Weapons in CC5mod for CCMT need some patching. Right now they have CC5 mounts which makes some of them not work (for example tank machineguns). |
Wonderland - my mod for Armored Brigade
Killing for peace is like fucking for orgasm. |
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Stwa
Rep: 308.9 votes: 16
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Posted: Sat Jul 04, 2009 8:47 pm Post subject: Re: CC2 Redux |
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Last edited by Stwa on Fri Jul 17, 2015 3:49 am; edited 1 time in total |
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schrecken
Rep: 195 votes: 15
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Posted: Sat Jul 04, 2009 9:00 pm Post subject: Re: CC2 Redux |
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stwa
pass it on to me for review as CCMT project manager (see Andrew Williams in the credits) and I'll do the uploading :)
contact me at
andreww [at] strategy3tactics [dot] com
I'll send you ftp details
regards
schrecken
Andrew Williams
s3t |
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Stwa
Rep: 308.9 votes: 16
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Posted: Sat Jul 04, 2009 10:01 pm Post subject: Re: CC2 Redux |
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Last edited by Stwa on Fri Jul 17, 2015 3:49 am; edited 1 time in total |
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Stwa
Rep: 308.9 votes: 16
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Posted: Sun Jul 05, 2009 12:29 am Post subject: Re: CC2 Redux |
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Last edited by Stwa on Fri Jul 17, 2015 3:50 am; edited 1 time in total |
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Stwa
Rep: 308.9 votes: 16
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Posted: Sun Jul 05, 2009 1:35 am Post subject: Re: CC2 Redux |
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Last edited by Stwa on Fri Jul 17, 2015 3:50 am; edited 1 time in total |
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Therion
Rep: 27.4 votes: 4
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Posted: Sun Jul 05, 2009 4:28 am Post subject: Re: CC2 Redux |
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Stwa wrote (View Post):
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Therion wrote (View Post):
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Weapons in CC5mod for CCMT need some patching. Right now they have CC5 mounts which makes some of them not work (for example tank machineguns).
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That's weird. I am using the mod and the tank machine guns are working ok. In fact, they never stop shooting. It can be annoying after a while. Once they have someone pinned, they go wild. We need to talk more, because I am not seeing this. Maybe I am missing something.
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Note that this vehicle has one MG displayed, while in data it has 2MGs. It's because the second one doesn't work. I checked it when I was troubleshooting my own mod where some of the machineguns (the coax ones) weren't used or even displayed.
It turned out that the same thing happens in the CC5 mod. |
Wonderland - my mod for Armored Brigade
Killing for peace is like fucking for orgasm. |
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