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Do incapacitations count as a soldier's kills?

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schrecken

Rep: 195
votes: 15


PostPosted: Fri Jul 30, 2010 12:00 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

A new mappack went up today with 93 maps

portb is amongst the fixed maps..... see below for the others

I

Some map updates for those unable to get them through mmcc3

This should get rid of the java error with these maps

ftp://ftp.matrixgames.com/pub/closecombatcrossofiron/maps/BOMMCC3/Jville.zip
 
ftp://ftp.matrixgames.com/pub/closecombatcrossofiron/maps/BOMMCC3/Longuevi.zip
 
ftp://ftp.matrixgames.com/pub/closecombatcrossofiron/maps/BOMMCC3/PointeH.zip
ftp://ftp.matrixgames.com/pub/closecombatcrossofiron/maps/BOMMCC3/PontduH.zip
ftp://ftp.matrixgames.com/pub/closecombatcrossofiron/maps/BOMMCC3/PortB.zip
ftp://ftp.matrixgames.com/pub/closecombatcrossofiron/maps/BOMMCC3/StHonor.zip
ftp://ftp.matrixgames.com/pub/closecombatcrossofiron/maps/BOMMCC3/INBasly.zip
ftp://ftp.matrixgames.com/pub/closecombatcrossofiron/maps/BOMMCC3/Thaon.zip
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mooxe

Rep: 221.7
votes: 25


PostPosted: Fri Jul 30, 2010 2:54 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

Besides the maps, is there anything else we are waiting on to be fixed?


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schrecken

Rep: 195
votes: 15


PostPosted: Fri Jul 30, 2010 10:01 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

Ui interface says russians being changed to allies.

A couple of reports of team data errors

Anything from your end?

maybe a reduction in points available to both sides


Paladin wants to exand the number of maps as much as possible... I told him to look at Buck's maps for scheldte...should be a few there that are suitable
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schrecken

Rep: 195
votes: 15


PostPosted: Fri Jul 30, 2010 10:06 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

I guess GJS MMCC3 is next... with a few available i can cycle them through as they complete.

Need CC4/CC5/WaR/tLD/LSA nice looking strats coupled with CC3 mod data



Candidates

Meuse
Afrika
Kursk
Winter War
Stalingrad


any others?
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mooxe

Rep: 221.7
votes: 25


PostPosted: Sun Aug 01, 2010 4:04 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

When you go to map preview while selecting your troops, whats shown on the map does not match the deploy.


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vonB

Rep: 32.6
votes: 5


PostPosted: Sun Aug 01, 2010 5:45 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

I had noticed that.  I suspect that may be because there are 2 different processes at work.  One being MMCC3, and the other CC, but this is guesswork.

Just have to live with the Deployment screens for the real thing, unless someone else finds out the cause and it is fixable (or the author intervenes, which doesn't seem likely).
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schrecken

Rep: 195
votes: 15


PostPosted: Sun Aug 01, 2010 8:22 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

Quote:
One being MMCC3, and the other CC, but this is guesswork.


That's my best guess too... so I haven't been previewing.. it's a bonus difficulty level upgrade.
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vonB

Rep: 32.6
votes: 5


PostPosted: Tue Aug 10, 2010 11:44 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

The MMCCIII Bo Front...


Campaign2.jpg
 Description:
 Filesize:  608.63 KB
 Viewed:  8323 Time(s)

Campaign2.jpg


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mooxe

Rep: 221.7
votes: 25


PostPosted: Wed Aug 11, 2010 12:01 am Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

Did you have to take multiple screenshots and stitch them together?


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schrecken

Rep: 195
votes: 15


PostPosted: Wed Aug 11, 2010 3:23 am Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

Go the allies!
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vonB

Rep: 32.6
votes: 5


PostPosted: Wed Aug 11, 2010 8:43 am Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

Yes, multiple screenshots stitched together.
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vonB

Rep: 32.6
votes: 5


PostPosted: Wed Aug 11, 2010 11:44 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

Well either someone has been hammering the surrounded units or they have started surrendering on their own (which is what we should see happening sporadically).  Gonna have to surround another bunch otherwise where am I going to rest my units?   Wink

I am going to keep battering away as Allies for a while until I defect to the Gerries for the counter attacks...  Cool
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schrecken

Rep: 195
votes: 15


PostPosted: Sun Aug 15, 2010 8:29 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

16 June - Allies still advancing

15 June found the Axis AI with very little fight in them... rarity checked and fine but maybe points are just too low???
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schrecken

Rep: 195
votes: 15


PostPosted: Thu Sep 02, 2010 12:31 am Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

NEW CAMPAIGN STARTED TODAY

D-Day 6th June

Bloody Omaha 4.1 beta


Download the BOMMCC3 Client here

http://closecombat.matrixgames.com/CoI/coimods.html
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Nistenf

Rep: 0.5


PostPosted: Sat Jan 29, 2011 5:01 am Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

Can I play this in single player?
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schrecken

Rep: 195
votes: 15


PostPosted: Sat Jan 29, 2011 11:19 am Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

just log and play - yes.
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Nistenf

Rep: 0.5


PostPosted: Sat Jan 29, 2011 3:25 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

Thanks, but I mean single player like with the original MMCC3 where I have my campaign and only I play on it, is it possible?
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schrecken

Rep: 195
votes: 15


PostPosted: Sat Jan 29, 2011 7:20 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

you will have to convert it yourself
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Nistenf

Rep: 0.5


PostPosted: Sat Jan 29, 2011 8:53 pm Post subject: Re: Bloody Omaha MMCC3 mod BETA by Paladin - ready to test Reply with quote

Any tips on how to do it?
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