Tejszd
Rep: 133.6 votes: 19
|
Posted: Fri Jan 07, 2011 2:41 am Post subject: Re: TLD Mods - New Background Screens/Game Ranger problems |
|
|
Great job davidssfx!!! |
|
|
Back to top |
|
|
|
Dundradal
Rep: 27.9 votes: 4
|
Posted: Fri Jan 07, 2011 1:38 pm Post subject: Re: TLD Mods - New Background Screens/Game Ranger problems |
|
|
nice! |
"To you, we are deeply grateful, and release what little hold we might, as Durandal, have had on your soul.
Go."
- Final Terminal Message, Marathon Infinity |
|
Back to top |
|
|
davidssfx
Rep: 16.8 votes: 8
|
Posted: Fri Jan 07, 2011 8:19 pm Post subject: Re: TLD Mods - New Background Screens/Game Ranger problems |
|
|
Smallest size I could get it, is 4 pixels
coordinates:
x458
y78
x460
y80
Photoshop 7 color code #
313952
Add these four pixels (of this color, at these coordinates) to your mod main screen ... and GR will auto connect.
i haven't experimented with the Multiplayer or Intro screens ... probably something similar |
Last edited by davidssfx on Sat Jan 08, 2011 8:25 am; edited 2 times in total |
|
Back to top |
|
|
diggin.robat
Rep: 39.7 votes: 2
|
Posted: Fri Jan 07, 2011 8:25 pm Post subject: Re: TLD Mods - New Background Screens/Game Ranger problems |
|
|
Great David!
Now I see, what you have done all the time on the other side of the wire in GR
I really wonder what GR does with that tiny spec.
diggin |
GW modding team |
|
Back to top |
|
|
schrecken
Rep: 195 votes: 15
|
Posted: Sun Jan 09, 2011 5:54 am Post subject: Re: TLD Mods - New Background Screens/Game Ranger problems |
|
|
I'm flabbergasted... nice work David!
So why the heck would this make it work... where's scott?
CCMT and CoI use an old version of directx... they were released before microsoft updted directx. |
|
|
Back to top |
|
|
Cathartes
Rep: 101.3 votes: 15
|
Posted: Mon Jan 10, 2011 4:54 am Post subject: Re: TLD Mods - New Background Screens/Game Ranger problems |
|
|
amazing. nice work David. |
|
|
Back to top |
|
|
squadleader_id
Rep: 53.2 votes: 7
|
Posted: Mon Jan 10, 2011 11:43 am Post subject: Re: TLD Mods - New Background Screens/Game Ranger problems |
|
|
Wow! Very nice detective work!!! Well done, David! |
|
|
Back to top |
|
|
Cathartes
Rep: 101.3 votes: 15
|
Posted: Sat Jan 29, 2011 6:47 pm Post subject: Re: TLD Mods - New Background Screens/Game Ranger problems |
|
|
David: any progress or attempt to understand if splash screen (screen previous to main) is landmarked as well? |
|
|
Back to top |
|
|
davidssfx
Rep: 16.8 votes: 8
|
Posted: Sun Jan 30, 2011 3:23 am Post subject: Re: TLD Mods - New Background Screens/Game Ranger problems |
|
|
Cathartes wrote (View Post):
|
David: any progress or attempt to understand if splash screen (screen previous to main) is landmarked as well?
|
Hi Cathartes,
The last thing I did, was have a MP screen prepared to test ... but haven't yet. I assumed it would be the same landmark area as the Main Screen.
As far as the Splash Screen ... no I haven't done any testing. I can try this week sometime if you like |
|
|
Back to top |
|
|
davidssfx
Rep: 16.8 votes: 8
|
Posted: Tue Feb 01, 2011 7:16 am Post subject: Re: TLD Mods - New Background Screens/Game Ranger problems |
|
|
Cathartes wrote (View Post):
|
David: any progress or attempt to understand if splash screen (screen previous to main) is landmarked as well?
|
Hi Cathartes,
Regarding the Splash screen:
I put in a black and white WW2 photo for a test ... and it worked without any modification.
Game Ranger tested with both players using the new CCImages file (thanks for your help testing Steiner)
So, it seems only the Main and Multi Player screens are of concern |
|
|
Back to top |
|
|