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Do incapacitations count as a soldier's kills?

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Gerwin

Rep: 31.1


PostPosted: Fri Oct 05, 2012 6:05 pm Post subject: About the first screenshots Reply with quote

Today I was surprised to see a new Close Combat game, at least screenshots of it.
32-bit vs 8-bit graphics?  I was in the impression that CC was at least 16-bit to begin with.
Testing a COI screenshot shows me that it contains more then 256 colors (8-bit), so it has to be 16-bit at least.

Generally not to impressed with how the 32-bit tactical game looks. Seems a bit blurry, the suggestion of heights and shapes is just so so..

...Wish someone else had to source code of this series.
Last week saw an unnofficial and anonymous patch for the games Thief / Thief II / System Shock II.
Very impressive work on that upgrade for these older games (1999/2000).
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mooxe

Rep: 221.7
votes: 25


PostPosted: Fri Oct 05, 2012 6:12 pm Post subject: Re: About the first screenshots Reply with quote

I was not impressed either. It could be because I am so used to looking at the original graphics that the 32bit graphics look out of place. Or it could be just like you say... blurry. The dead soldiers do look superimposed on the map, and once again no angle view of the buildings or vehicles.


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Stwa

Rep: 308.9
votes: 16


PostPosted: Fri Oct 05, 2012 8:05 pm Post subject: Re: About the first screenshots Reply with quote

Ditto,

I knew they would never get the vehicles to mesh properly with the underlying terrain.

Also, for some reason the soldiers looked out of scale with the tanks, and I can never really tell if the the tanks are not in scale
with the roads or buildings.

I was under the impression that all the scales (soldiers, map, buildings, etc.) were going to be the same.

Anyway, I looked back and forth and I like the 16 bit textures better as well. But overall 32 should be better, and maybe some additional examples will come out soon.
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dj

Rep: 157.5
votes: 9


PostPosted: Sat Oct 06, 2012 5:25 am Post subject: Re: About the first screenshots Reply with quote

As I recall reading on the Slitherine forums, those screenshots were suppose to be for the early TESTING.

Please do not tell me that is the actual screenshot of real game play.  I hope I remembered correctly...that would be a pity that the latest game is waaaaaay worse than CC2 going back to the 90's.

I have some faith in Slitherine though...certainly more competent than the pitiful shoestring budget Matrix spent.  Or maybe Matrix did not spend any real money and just used part-time developers splitting their time with other games.  Also since allegedly Slitherine is managing the production, not the Matrix people...so there is some hope.


What will the Revolution Change? - Youth Brigade
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Dima

Rep: 87.3
votes: 16


PostPosted: Sat Oct 06, 2012 10:40 am Post subject: Re: About the first screenshots Reply with quote

You guys are wrong, it looks really good.
And new features are just awesome Smile.
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Sapa

Rep: 76.3
votes: 8


PostPosted: Sat Oct 06, 2012 12:38 pm Post subject: Re: About the first screenshots Reply with quote

I will wait this time until the patching is done before i buy it...
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Dima

Rep: 87.3
votes: 16


PostPosted: Sat Oct 06, 2012 1:30 pm Post subject: Re: About the first screenshots Reply with quote

Quote:
I will wait this time until the patching is done before i buy it...

you are right I believe still I think it will worth buying since the release or maybe pre-order Smile
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Gerwin

Rep: 31.1


PostPosted: Sun Oct 07, 2012 11:01 pm Post subject: Re: About the first screenshots Reply with quote

I was thinking, it looks good enough, as it does not really matter much. Of much greater importance is wheter the the graphics can be modded more easily.
I still use an older Cross of Iron (2009.9.4.1) as the base for all my Close Combat gaming. It would be nice if the Panthers in the fog game could be considered a solid base to convert mods to. But then it should not contain any show stoppers, such as the girly soldier problem of later COI versions.
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Stwa

Rep: 308.9
votes: 16


PostPosted: Mon Oct 08, 2012 1:13 am Post subject: Re: About the first screenshots Reply with quote

Me thinks Gerwin is dead on.

PITF needs to be the new base going forward for 2d games, and I am thinking it might be set up in the campaign style of CC4/CC5.

Guys that like COI or CCMT are not going to like that.

However, if they include a good battle editor, and the ability to add new maps (i.e. not replace maps), then I will be a buyer for sure.

That being said, I wonder if the game will render obsolete all the maps that have come before (the 16 bit versions). Perhaps older maps can be simply converted?

If true, there just won't be a lot of 32 bit 2d map development going on apart from what Slitherene makes, so maybe it is just a moot point.
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Gerwin

Rep: 31.1


PostPosted: Thu Oct 11, 2012 9:38 pm Post subject: Re: About the first screenshots Reply with quote

Yes I don't expect to see the CC3 linear campaigns, in fact the screenshots already show the strategic map.
But if it is done right it should be enjoyable even for a CC3 player like me.
Allthough when I tried LSA some things were just odd, The logic and the looks of the LSA battle group setup screen was not quite there yet.

PS. I my previous post I wrote about an earlier version of COI not having the girly soldier problem, I read that somewhere. But it is not true of course.
But now I did manage to play COI with the original CC3.exe v3.0b from the year 2000. It requires the new campaigns and ops to shift places a little,
but then it works fine. That fixed things. Surprisingly COI with the 2011 patch works with the exact same game data as the original from 2000.

In COI the campaigns and ops are also fixed inside the game, very strange. I can only imagine that they did that to force them to appear
in the list in the order they desired, instead of alphabetical.
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0202243

Rep: 60.6


PostPosted: Mon Oct 15, 2012 6:07 pm Post subject: Re: About the first screenshots Reply with quote

first teaser of the game, it' s not much
http://www.youtube.com/watch?v=w1HmaAh7iVw&feature=g-u-u

but it is something  Laughing


We are the pilgrims, master. We shall go
 always a little further, it may be
beyond that last blue mountain barred with snow,
 across that angry or that glimmering sea.
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DAK_Legion

Rep: 86.3
votes: 20


PostPosted: Mon Oct 15, 2012 7:37 pm Post subject: Re: About the first screenshots Reply with quote

At least we know a date.....NOVEMBER 2012


heia Safari!!
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mooxe

Rep: 221.7
votes: 25


PostPosted: Mon Oct 15, 2012 10:09 pm Post subject: Re: About the first screenshots Reply with quote

Teaser video remind anyone of The Pacific?

Geez..........


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Stwa

Rep: 308.9
votes: 16


PostPosted: Tue Oct 16, 2012 2:34 am Post subject: Re: About the first screenshots Reply with quote

Yea, except the The Pacific trailers were in color.  Laughing
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mooxe

Rep: 221.7
votes: 25


PostPosted: Tue Oct 16, 2012 3:35 am Post subject: Re: About the first screenshots Reply with quote

More emphasis on fog in that video too.... I can't wait to see the fog effect hahaha........


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dj

Rep: 157.5
votes: 9


PostPosted: Tue Oct 16, 2012 3:37 am Post subject: Re: About the first screenshots Reply with quote

I can see some Fog on the half-baked screenshots.  Is the GA date really next month?


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dj

Rep: 157.5
votes: 9


PostPosted: Sun Oct 21, 2012 8:06 pm Post subject: Re: About the first screenshots Reply with quote

Screenshots have been updated on Slitherine's website.  Looks better now as they near GA date:

http://slitherine.com/games/cc_pitf


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US_Brake

Rep: 24.2
votes: 22


PostPosted: Mon Oct 22, 2012 5:38 pm Post subject: Re: About the first screenshots Reply with quote


Link




Link




Close Combat's most infamous SOB
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Pzt_Kanov

Rep: 14.2
votes: 9


PostPosted: Tue Oct 23, 2012 3:51 pm Post subject: Re: About the first screenshots Reply with quote

In Slitherine's webpage it says that the release is 31/12/2012 and I only see three screenshots, are there any more?


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MF_Church

Rep: 26


PostPosted: Sun Nov 04, 2012 7:14 pm Post subject: Re: About the first screenshots Reply with quote

Sorry, been away from here but popped in today !    (so busy / PREoccupied) *  :|

Wow.. November!

Time flies !
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