Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
Do incapacitations count as a soldier's kills?

Yes
No



Results
Polls

Votes 1245
Comments: 1

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
Anonymous - $25.00
08/15/2022

Anonymous - $25.00
08/15/2022

Anonymous - $25.00
12/18/2021

Anonymous - $100.00
11/08/2021

Anonymous - $15.00
04/09/2021

Anonymous - $100.00
04/05/2021

Anonymous - $20.00
02/20/2021

Anonymous - $10.00
12/29/2020

Anonymous - $1.00
11/06/2020

ZAPPI4 - $20.00
10/10/2020

Find our site useful? Make a small donation to show your support.



Search for at
Close Combat Series Advanced Search


Goto page 1, 2  Next
 Author
Message
 
lemon42

Rep: 4.8


PostPosted: Thu Nov 06, 2008 2:08 pm Post subject: CC War Mod Installer Reply with quote

Close Combat Wacht am Rhein Mod Installer 0.03

Based on the wonderful Inno Setup Installer from Jordan Russel.
You can read more and download it here: http://www.innosetup.com/isinfo.php

This installer is meant to help the modding community with creating a unique structure for further mods.
A mod installed with this installer will create the mod directory beneath your Close Combat Wacht am Rhein folder.
It will create an additonal folder called mods with a subdirectory of the same name as the mod directory.
The reason for this is to store the uninstall files mod specific.
Additional the installer will create/use one registry setting (HKLM\Software\CCWaR\Mods\CCWaRPath) to store the latest selected Close Combat Wacht am Rhein installation directory.
The file readme.txt file and the mod.ico will be copied to the mod directory and shortcuts will be created.

Now what do you need ?

You need the CCWaRModInstaller.zip You can get it at http://www.closecombatseries.net/CCS/ and maybe later at Matrix.
Extract it.

Copy your mod directories (for example DATA, Games, GRAPHICS, localfx, MAPS) into the mod folder.

Edit the edits\install.ini file. There's an example already included.

If you wish you can create your own bitmaps for the left bitmap as well as for the icon of the installer or the desktop shortcut.

At the moment I have included stuff from the original Matrix Close Combat Wacht am Rhein game. I hope that this is ok.

In short, all files in the edits folder are to be customized but are needed !

When you are done please just run the file BuildMod.cmd
It will create a file in the output directory. Please test it Wink


Important !!!!!

If you know that you may create a second/third/... version of your mod please use always the same name
in the file install.ini

The file WizardLeftImage.bmp has to be: 165 * 315
The file WizardSmallImage.bmp has to be: 32 * 32

The Mod.ico is the windows icon for the desktop shortcut.
The ModInstaller.ico is the windows icon for the created installer file.

Suggestions or questions are welcome !

Bernd

Release notes:

Release history:

; History
; Original version released to the public
; 0.01
; 0.02
; Changed only the ModInstallerReadme.txt
; to give Inno Setup the well deserved mention
; 0.03
; Added the empty folders games\battles and
; games\save to avoid different saved games which will get mixed up and cause crashes etc.
; 0.04
; Added a folder customexe as well as a key customExe in the install.ini file
; If there's an entry in the install.ini file AND the file is found in the
; customexe directory the file will be copied and the shortcuts will be set to this
; exe file.



ccwarmodinstaller.zip
 Description:
ccwarmodinstaller.zip verion 0.04

Download
 Filename:  ccwarmodinstaller.zip
 Filesize:  1.12 MB
 Downloaded:  328 Time(s)



Last edited by lemon42 on Wed Nov 12, 2008 3:54 pm; edited 3 times in total
Back to top
View user's profile Send private message
 
squadleader_id

Rep: 53.2
votes: 7


PostPosted: Thu Nov 06, 2008 2:24 pm Post subject: Reply with quote

Wow...that was quick!
Thanks a lot for the effort, Bernd!
Will give the tool a try ASAP...
Back to top
View user's profile Send private message Visit poster's website
 
Nomada_Firefox

Rep: 32.9
votes: 9


PostPosted: Thu Nov 06, 2008 3:20 pm Post subject: Reply with quote

Well done, it answer to the problem that I asked on other thread.


"Nada escapa a mis dominios".
Clan Nomada Web Site
FirefoxCCMods Web Site
(Only www.FirefoxCCMods.com is a English web site).
Back to top
View user's profile Send private message
 
Nomada_Firefox

Rep: 32.9
votes: 9


PostPosted: Thu Nov 06, 2008 3:39 pm Post subject: Reply with quote

One small question lemon42. Can this program be edited for other games?


"Nada escapa a mis dominios".
Clan Nomada Web Site
FirefoxCCMods Web Site
(Only www.FirefoxCCMods.com is a English web site).
Back to top
View user's profile Send private message
 
lemon42

Rep: 4.8


PostPosted: Thu Nov 06, 2008 3:47 pm Post subject: Reply with quote

Nomada_Firefox wrote:
One small question lemon42. Can this program be edited for other games?


For sure. It's Inno Setup from here: http://www.innosetup.com/isinfo.php and you can do a lot with it. Unfortuntly it will not fit so easily with the other CC versions and Mod Swapping.

As soon as I will have to add something/change it I will add this to the readme because I have only done the install scripting. The great engine behind is all Inno Setup.

Just ask for what Smile
Back to top
View user's profile Send private message
 
CSO_Linebacker

Rep: 5.9
votes: 1


PostPosted: Thu Nov 06, 2008 6:18 pm Post subject: Reply with quote

Nice job, and thanks for contributing. It never hurts to have options, but as I mentioned in Nomada's thread, separate programs are not necessary for windows users with the /D Switch function of Windows XP....or are you basing this on a similar principal (just saw your post in Nomada's thread)


'If it does not have a gun, it cannot be fun'
Back to top
View user's profile Send private message
 
lemon42

Rep: 4.8


PostPosted: Thu Nov 06, 2008 6:29 pm Post subject: Reply with quote

CSO_Linebacker wrote:
Nice job, and thanks for contributing. It never hurts to have options, but as I mentioned in Nomada's thread, separate programs are not necessary for windows users with the /D Switch function of Windows XP


There's a lot stuff which is not needed but to make mods installation simpler this is a windows installer when compiled which makes the desktop shortcut, show a readme.txt

For sure, it's no big problem to extract the files and to create the shortcut but I would say that it costs only one or 2 minutes to create the installer file with this and it's even a very compressed one so no need to zip/rar the file after this Wink

And I'm even thinking about a mod launcher Very Happy

Why ? Because after 10 mods it's easier to have only one shortcut and start the mod from there. Even I only use it for myself Smile
Back to top
View user's profile Send private message
 
CSO_Linebacker

Rep: 5.9
votes: 1


PostPosted: Thu Nov 06, 2008 7:30 pm Post subject: Reply with quote

cool...again, nice job


'If it does not have a gun, it cannot be fun'
Back to top
View user's profile Send private message
 
squadleader_id

Rep: 53.2
votes: 7


PostPosted: Thu Nov 06, 2008 10:14 pm Post subject: Reply with quote

lemon42 wrote:


And I'm even thinking about a mod launcher Very Happy

Why ? Because after 10 mods it's easier to have only one shortcut and start the mod from there. Even I only use it for myself Smile


Yes! I like that idea!
I'm using your CCStarter to load the multiple installs of CC4-CC5 mods I have stuffed in my HDD Smile
So A WARModStarter would be awesome!
Back to top
View user's profile Send private message Visit poster's website
 
schrecken

Rep: 195
votes: 15


PostPosted: Thu Nov 06, 2008 11:54 pm Post subject: Reply with quote

Feedback

The ModInstaller seems to work without any errors.

just created a full mod with it and it installed and played perfectly with a desktop shortcut.

well done
Back to top
View user's profile Send private message Visit poster's website GameRanger Account
 
lemon42

Rep: 4.8


PostPosted: Fri Nov 07, 2008 2:16 pm Post subject: Reply with quote

schrecken,
I have changed the readme to add a link to the Inno Setup Installer as well as the openning text here and reuploaded it.
So if you want feel free to publish it on the matrix side. I'm not into mod making myself but maybe this helps a bit those who can do mods and it maybe helps to create a unique thing like the Modswap utility for older CC releases.

And thanks all for the kind words.
Back to top
View user's profile Send private message
 
lemon42

Rep: 4.8


PostPosted: Tue Nov 11, 2008 11:37 am Post subject: Reply with quote

I have added the empty directories for save games to the mod folder so that by default a mod have it's own saves. The zip file has been exchanged. Sorry guys ...
Back to top
View user's profile Send private message
 
squadleader_id

Rep: 53.2
votes: 7


PostPosted: Tue Nov 11, 2008 11:54 am Post subject: Reply with quote

Thanks for the update, Bernd!
I'll be using your tool very soon Smile
Back to top
View user's profile Send private message Visit poster's website
 
squadleader_id

Rep: 53.2
votes: 7


PostPosted: Wed Nov 12, 2008 12:29 am Post subject: Reply with quote

What if the mod includes a patched CCE.exe (due to customized interface screens etc)?
What's the best way to install this? Are there special launch parameters for different CCE.exe's?
Back to top
View user's profile Send private message Visit poster's website
 
Nomada_Firefox

Rep: 32.9
votes: 9


PostPosted: Wed Nov 12, 2008 12:52 am Post subject: Reply with quote

squadleader wrote:
What if the mod includes a patched CCE.exe (due to customized interface screens etc)?
What's the best way to install this? Are there special launch parameters for different CCE.exe's?

I think that if mod includes this, you will can not use the customize installation.


"Nada escapa a mis dominios".
Clan Nomada Web Site
FirefoxCCMods Web Site
(Only www.FirefoxCCMods.com is a English web site).
Back to top
View user's profile Send private message
 
schrecken

Rep: 195
votes: 15


PostPosted: Wed Nov 12, 2008 4:50 am Post subject: Reply with quote

Now available for download

http://closecombat.matrixgames.com/WaR/WaRmods.html
Back to top
View user's profile Send private message Visit poster's website GameRanger Account
 
lemon42

Rep: 4.8


PostPosted: Wed Nov 12, 2008 6:04 am Post subject: Reply with quote

At the moment I'm working on a bigger project. But customised exe files, if needed, are possible with the installer. Not with this version because it would copy the exe to the mod direcetory but with another, future version.

Thanks schrecken. And of course you're right about the save game/battle folder stuff. It depends on the mod itself. If it's only a graphical or if it's changing game parameters.

Thanks guys !
Back to top
View user's profile Send private message
 
squadleader_id

Rep: 53.2
votes: 7


PostPosted: Wed Nov 12, 2008 8:09 am Post subject: Reply with quote

Okay...thanks, Bernd.
Looking forward to that "future version" when you have some free time again.
Back to top
View user's profile Send private message Visit poster's website
 
lemon42

Rep: 4.8


PostPosted: Wed Nov 12, 2008 10:55 am Post subject: Reply with quote

I'm thinking about doing some some sort of 'GUI help' to help customize the install.ini file and show you a bit the result on this GUI instead of editing and filling in the icons/bitmaps and let it compile and then wonder what the heck it looks like Very Happy . And to add maybe a switch labeled 'Enable Custom Save Games'.
This version however is working and as soon as someone has a mod with a customised EXE please give me a sign and I will do some change to it to enable the use of it.
I assume that the customised EXE will have a different name ?
Back to top
View user's profile Send private message
 
squadleader_id

Rep: 53.2
votes: 7


PostPosted: Wed Nov 12, 2008 11:07 am Post subject: Reply with quote

*raises hand* Wink

I'm working on a mod with a patched exe...it's just a demo version of my mod (single battles with no Stratmap and strategic layer)...so I'm disabling some of the menu buttons in the main screen. I also want to try to patch the exe to re-enable the BG Commander Photos in the interface.
So if you can add a patched exe feature that would be awesome!
Maybe make it an option of the mod installer and not a default feature?

Edit: My thinking is the patched/custom exe will be a different named exe...installed in the CCWAR root folder. The Launcher can then point to the custom exe instead?
Back to top
View user's profile Send private message Visit poster's website
 
 
Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> Close Combat Wacht am Rhein
Goto page 1, 2  Next


 
   
 


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum




Forums ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!