Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
Do incapacitations count as a soldier's kills?

Yes
No



Results
Polls

Votes 1245
Comments: 1

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
Anonymous - $25.00
08/15/2022

Anonymous - $25.00
08/15/2022

Anonymous - $25.00
12/18/2021

Anonymous - $100.00
11/08/2021

Anonymous - $15.00
04/09/2021

Anonymous - $100.00
04/05/2021

Anonymous - $20.00
02/20/2021

Anonymous - $10.00
12/29/2020

Anonymous - $1.00
11/06/2020

ZAPPI4 - $20.00
10/10/2020

Find our site useful? Make a small donation to show your support.





  Player's News: Close Combat Player's News - April 16th 2007
Posted on Tue Apr 17, 2007 7:40 am by webmaster
Close Combat Player's News Close Combat 5: Invasion Normandy News Tejszd. Version 3.4 is now available as a full plugin with updated ammo count values and plugin scripts since the last beta. The install guide has also been updated to reflect all changes. We have also added a Meuse Airstrike Guide. You can use this guide to examine which airstrike will cause the most damage against your opponents units.

Install Guide | Meuse 1940 Plugin | Map Pack | Airstrike Guide


The Afrika mod has recently been added to our collection. This was originally available exclusively via the Red Devils clan site. It was added here to increase its visibility to all the gamers. An installation guide for beginners has also been published in our How To's & Guides section. Airstrike and Strategic map guide coming eventually now vice this month.

Install Guide | Afrika Plugin v1.1 | Map Pack | Screenshot Gallery

The Mercenaries and Red Devils Clan have recently completed a clan war. The 60 Mile Op from Afrika 40'41 was the battleground. The Op was played Vice Versa style starting February 17th. Mercs started out as Italians and took on the full force of the British BGs along the entire front. This Op went right to the finish, there were many vicious battles and supply upsets throughout. Round one ended March 17th with a Major Axis Victory for the Mercenaries. The final score of round one was 271 vs 104 with 2 VLs contested. Round two commenced March 23rd with the sides switched. The Mercs decided on employing a strategy to gain the most ground as possible in the North and hold fast in the South. Thier goal was to take Sidi Omar in a meeting engagement, and take the key map Sollum by brute force. At the same time, no movement would be taken in the South. Sollum proved to be the decisive battle of the entire Op. Mercenaries took full control of the map in two days while taking approximately 150 casualties. Once this map was open, the Mercenaries moved to Fort Capuzzo, a major supply dump, and cut off all remaining Red Devil BGs in the South. After five days of being cut off, and unable to retake Fort Capuzzo the Red Devils surrendered and the clan war ended on March 31st. Overall this was a very exciting war with allot of lessons learned about the mod. Particularly the British Matildas proved to be extremely strong and versatile units. The Italian 20mm AA gun was key to chewing up enemy infantry. Overall one of the most important units each side can utilize are the Forward Observer teams, they can lob tons of huge shells on enemy positions if they have LOS. Check out the final results and various Merc units that stood out in battle by clicking on the images to the right. The Mercenaries Forum has been re-opened to the public where you can read the AARs and strategy in there.

Mercs vs RD Round 1 Results Mercs vs RD Round 2 Results Mercs vs RD Matilda Kills Mercs vs RD Matilda Kills Mercs vs RD Matilda Kills Mercs vs RD 20mm Kills


7A_Bjorn reports... "The Desert Rats (aka 7th Armoured) are battling Deutches Afrika Korps in the streets and rubble of Stalingrad. The fighting is taking place in the Western sector. There are currently nine days remaining in the operation, click on the image to the right for the latest casualty rates. Lately, the most active DAK players have been Rommel, Von_Manteuffel, Sori, and Opaco. Zaidamanuel played a lot in the past as well. The 7th Armoured active players are Bjorn, Ghoa, D6H, Sickf, Weefunk, Hedges. Kassad and Kidmayhem will soon be playing as well. This has been a great operation - very intense with lots of close-in fighting (sometimes with little ammo and cut off like in Flight School). Flight school fell today to a well-executed attack by DAK_Rommel. I'll post more AARs soon in the AAR Section. Great playing with you DAK! Visit the 7A Forum and the DAK Clan website for more info on the clans and thier activities. The new 7A site is under construction at www.desertratscc.com." *S*7A_Bjorn 7A vs DAK Strat Results


pzjager has been posting his monthly updates on his upcoming mod, Operation Circle. In his March news he states, "After the initial period when I hardly worked on the data and graphics (some of them coming of course from SDK), I have spent more or less the two previous months on the mod maps. I remember that, initially, I was expecting to paint only some new maps and use as much as possible the SDK ones…. In fact, the mod will likely have something like 25 or 30 totally new custom maps, the remaining being either SDK maps where the sector are common between the two mods, or slightly modified SDK, most of the time with added fortifications." You can read his complete post and find out all about this new mod in this thread.

Close Combat 4: Battle Of The Bulge News Ernie_M has come out with another new map, Longchamps. The town was located approximately 2km N.E. of Champs. Major battles were fought here. The roadways and topography are fairly accurate and "Loosely" translated from current maps. Read the history file for full details. This map requires a manual install. Backup your C:/Program Files/Close Combat IV/Maps/Champs.*/ files to another folder, then copy ALL files in this zip to the CCIV maps folder. Download longchamps.zip. Ernie_M's Longchamps for CC4


Close Combat 3: The Russian Front News Lasse has created three new maps recently. Bells1, Bells2 and Taip01. Bells1 & 2 are wooded open country maps, and Taip01 is a winter tundra type map. Click on the icons to the right to see a full size image of each map. Download Bells1.zip, Bells2.zip and Taip01.zip.

Lasse's Bells1 CC3 Map Lasse's Bells2 CC3 Map Lasse's Taip01 CC3 Map


Close Combat 2: A Bridge Too Far News Our Afrika stand alone version made by Mafi was missing a few maps. Thanks to Nembo these were identified and added to the stand alone version. If you ran into any problems with missing maps please download Afrika again, Afrika Stand Alone Install. To install this version, you need to have the original CC2 installed on your harddrive. When that is complete, simply unzip Afrika to a separate folder and play.

Here at CCS, our donations page has been fully updated. Thanks to everyone that's contributed some of thier hard earned cash so far. We hope this service meets your expectations! If your wondering why we are taking donations, just click on the link and its fully explained. To summarize though, donating money is just a way to say thank you, this site is privately sponsored each year by five community members. We are not donation dependent. Now I know it was mentioned last month that the Warhammer mod (beta) for CC5 was coming, its taking quite awhile to get it, and comms are sporadic with zCharles. We'll keep everyone in the know. Capt_JB_Mac has released Overlord 3.1 and submods for Stalingrad, Afrika and El Alamein. DAK_Legion has also released his Gung Ho mod v1.0 for CC5. These files came in too late to test and review to add them to this story, we'll be adding them to the site shortly. Cross of Iron news has been a long time coming, bare with us on this, since everything is so new we are taking our time settings things up and reporting anything on it. You can visit CSO Cross of Iron Forums, or Matrix Games CoI Forum. That's all the news we have for now. If you'd like to submit your own news to tell the community just click on the Submit News link on the left hand side of your screen. Remember this site is best viewed in resolutions of 1024x768 and above, if the site looks misaligned please adjust your screen settings.

Associated Topics

7th Armoured Div Close Combat ClanClose Combat 2 A Bridge too FarClose Combat 3 The Russian FrontClose Combat 4 Battle of the BulgeClose Combat 5 Invasion NormandyCSO SimtekThe Red Devils Close Combat Clan


"Close Combat Player's News - April 16th 2007" | Login/Create an Account | 1 comment | Search Discussion
The comments are owned by the poster. We aren't responsible for their content.


No Comments Allowed for Anonymous, please register


Re: Close Combat Player's News - April 16th 2007 (Score: 1)
by Vman on Tue Apr 17, 2007 7:05 pm
(User Info | Send a Message)
I am desperately awaiting the warhammer mod. I've been dreaming for a mod like that for the CC engine.


 
  Related Links
· More about The Red Devils Close Combat Clan
· News by webmaster


Most read story about The Red Devils Close Combat Clan:
Close Combat Player's News - March 13th, 2007



  Article Rating
Average Score: 1
Votes: 3


Please take a second and vote for this article:

Excellent
Very Good
Good
Regular
Bad


  Options

 Printer Friendly Printer Friendly

 Send to a Friend Send to a Friend

News ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!